| #version 310 es |
| |
| struct Uniforms { |
| uint i; |
| uint pad; |
| uint pad_1; |
| uint pad_2; |
| }; |
| |
| struct InnerS { |
| int v; |
| }; |
| |
| struct OuterS { |
| InnerS a1[8]; |
| }; |
| |
| layout(binding = 4, std140) uniform uniforms_block_ubo { |
| Uniforms inner; |
| } uniforms; |
| |
| void tint_symbol() { |
| InnerS v = InnerS(0); |
| OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))); |
| uint p_save = uniforms.inner.i; |
| s1.a1[p_save] = v; |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| tint_symbol(); |
| return; |
| } |