dawn.node: texture.textureBindingViewDimension Make dawn.node reflect texture.textureBIndingViewDimension. passes 'webgpu:api,operation,reflection:texture_reflection_attributes:*' Bug: 458616688 Change-Id: I6a6a696410c0524cf39ef7e062bf6fad842fdb43 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/283216 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.