commit | 6d10e26a3a684b5c0b053a48928f829f7b04d301 | [log] [tgz] |
---|---|---|
author | Alex Benton <bentonian@google.com> | Tue Jul 09 17:26:18 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 09 17:26:18 2024 +0000 |
tree | 9715df2caeebb19766accd0981bc2ac40c65ccca | |
parent | 39ef88cafa2ac5432fcb4687a2c224ba08fc2e63 [diff] |
Add OWNERS for Kotlin team Change-Id: If7b69f43b33b38688f052db138d9452c53f62a76 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197434 Auto-Submit: Alex Benton <bentonian@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.