blob: 91c03c06a50fcc9cf367f437105a0e68059fe78c [file] [log] [blame]
SKIP: INVALID
struct main_out {
float4 x_GLF_color_1;
};
struct main_outputs {
float4 main_out_x_GLF_color_1 : SV_Target0;
};
static float4 x_GLF_color = (0.0f).xxxx;
cbuffer cbuffer_x_5 : register(b1) {
uint4 x_5[2];
};
cbuffer cbuffer_x_7 : register(b2) {
uint4 x_7[1];
};
cbuffer cbuffer_x_10 : register(b0) {
uint4 x_10[2];
};
void main_1() {
int i = 0;
x_GLF_color = float4((asfloat(x_5[0u].x)).xxxx);
float v = asfloat(x_7[0u].x);
if ((v > asfloat(x_5[0u].x))) {
{
while(true) {
x_GLF_color = float4((asfloat(x_5[1u].x)).xxxx);
{
if (false) { break; }
}
continue;
}
}
} else {
{
while(true) {
{
while(true) {
if (true) {
} else {
break;
}
i = asint(x_10[1u].x);
{
while(true) {
int v_1 = i;
if ((v_1 < asint(x_10[0u].x))) {
} else {
break;
}
float v_2 = asfloat(x_5[1u].x);
float v_3 = asfloat(x_5[0u].x);
float v_4 = asfloat(x_5[0u].x);
x_GLF_color = float4(v_2, v_3, v_4, asfloat(x_5[1u].x));
{
i = (i + 1);
}
continue;
}
}
break;
}
}
{
float x_82 = asfloat(x_7[0u].x);
float x_84 = asfloat(x_5[0u].x);
if (!((x_82 > x_84))) { break; }
}
continue;
}
}
}
}
main_out main_inner() {
main_1();
main_out v_5 = {x_GLF_color};
return v_5;
}
main_outputs main() {
main_out v_6 = main_inner();
main_outputs v_7 = {v_6.x_GLF_color_1};
return v_7;
}
DXC validation failure:
error: validation errors
hlsl.hlsl:81: error: Loop must have break.
Validation failed.
tint executable returned error: exit status 1