| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: S = struct @align(4) { |
| a:array<i32> @offset(0) |
| } |
| |
| $B1: { # root |
| %G:ptr<storage, S, read> = var @binding_point(0, 0) |
| } |
| |
| %tint_symbol = @compute @workgroup_size(1, 1, 1) func():void { |
| $B2: { |
| %3:ptr<storage, array<i32>, read> = access %G, 0u |
| %4:u32 = arrayLength %3 |
| %l1:u32 = let %4 |
| %6:ptr<storage, array<i32>, read> = access %G, 0u |
| %p:ptr<storage, array<i32>, read> = let %6 |
| %8:u32 = arrayLength %p |
| %l2:u32 = let %8 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |