| SKIP: FAILED |
| |
| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| |
| void bitcast_1df11f() { |
| vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx; |
| vector<float16_t, 2> res = arg_0; |
| prevent_dce.Store<vector<float16_t, 2> >(0u, res); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| bitcast_1df11f(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| bitcast_1df11f(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| bitcast_1df11f(); |
| return; |
| } |
| FXC validation failure: |
| C:\src\dawn\Shader@0x000002286CC951D0(4,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| C:\src\dawn\Shader@0x000002286CC951D0(5,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| C:\src\dawn\Shader@0x000002286CC951D0(6,3-19): error X3018: invalid subscript 'Store' |
| |