| int2 tint_bitcast_from_f16(vector<float16_t, 4> src) { |
| uint4 r = f32tof16(float4(src)); |
| return asint(uint2((r.x & 0xffff) | ((r.y & 0xffff) << 16), (r.z & 0xffff) | ((r.w & 0xffff) << 16))); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| |
| void bitcast_214f23() { |
| vector<float16_t, 4> arg_0 = (float16_t(1.0h)).xxxx; |
| int2 res = tint_bitcast_from_f16(arg_0); |
| prevent_dce.Store2(0u, asuint(res)); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| bitcast_214f23(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| bitcast_214f23(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| bitcast_214f23(); |
| return; |
| } |