#include <metal_stdlib> | |
using namespace metal; | |
void ldexp_71ebe3() { | |
int arg_1 = 1; | |
float res = ldexp(1.0f, arg_1); | |
} | |
vertex float4 vertex_main() { | |
ldexp_71ebe3(); | |
return float4(0.0f); | |
} | |
fragment void fragment_main() { | |
ldexp_71ebe3(); | |
} | |
kernel void compute_main() { | |
ldexp_71ebe3(); | |
} |