| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) { |
| el:f32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_float_values:array<strided_arr, 3> @offset(0) |
| } |
| |
| strided_arr_1 = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf1 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr_1, 4> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_GLF_global_loop_count:ptr<private, i32, read_write> = var |
| %x_7:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_10:ptr<uniform, buf1, read> = var @binding_point(0, 1) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %f:ptr<function, f32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %i_2:ptr<function, i32, read_write> = var |
| %i_3:ptr<function, i32, read_write> = var |
| %i_4:ptr<function, i32, read_write> = var |
| %i_5:ptr<function, i32, read_write> = var |
| %i_6:ptr<function, i32, read_write> = var |
| %i_7:ptr<function, i32, read_write> = var |
| %i_8:ptr<function, i32, read_write> = var |
| %i_9:ptr<function, i32, read_write> = var |
| %i_10:ptr<function, i32, read_write> = var |
| %i_11:ptr<function, i32, read_write> = var |
| %i_12:ptr<function, i32, read_write> = var |
| %i_13:ptr<function, i32, read_write> = var |
| %i_14:ptr<function, i32, read_write> = var |
| %sum:ptr<function, f32, read_write> = var |
| %r:ptr<function, i32, read_write> = var |
| store %x_GLF_global_loop_count, 0i |
| %24:ptr<uniform, f32, read> = access %x_7, 0u, 1i, 0u |
| %25:f32 = load %24 |
| store %f, %25 |
| %26:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %27:i32 = load %26 |
| store %i, %27 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %28:i32 = load %i |
| %29:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %30:i32 = load %29 |
| %31:bool = lt %28, %30 |
| if %31 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %32:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %33:i32 = load %32 |
| store %i_1, %33 |
| loop [b: $B7, c: $B8] { # loop_2 |
| $B7: { # body |
| %34:i32 = load %i_1 |
| %35:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %36:i32 = load %35 |
| %37:bool = lt %34, %36 |
| if %37 [t: $B9, f: $B10] { # if_2 |
| $B9: { # true |
| exit_if # if_2 |
| } |
| $B10: { # false |
| exit_loop # loop_2 |
| } |
| } |
| %38:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %39:i32 = load %38 |
| store %i_2, %39 |
| loop [b: $B11, c: $B12] { # loop_3 |
| $B11: { # body |
| %40:i32 = load %i_2 |
| %41:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %42:i32 = load %41 |
| %43:bool = lt %40, %42 |
| if %43 [t: $B13, f: $B14] { # if_3 |
| $B13: { # true |
| exit_if # if_3 |
| } |
| $B14: { # false |
| exit_loop # loop_3 |
| } |
| } |
| %44:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %45:i32 = load %44 |
| store %i_3, %45 |
| loop [b: $B15, c: $B16] { # loop_4 |
| $B15: { # body |
| %46:i32 = load %i_3 |
| %47:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %48:i32 = load %47 |
| %49:bool = lt %46, %48 |
| if %49 [t: $B17, f: $B18] { # if_4 |
| $B17: { # true |
| exit_if # if_4 |
| } |
| $B18: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %50:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %51:i32 = load %50 |
| store %i_4, %51 |
| loop [b: $B19, c: $B20] { # loop_5 |
| $B19: { # body |
| %52:i32 = load %i_4 |
| %53:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %54:i32 = load %53 |
| %55:bool = lt %52, %54 |
| if %55 [t: $B21, f: $B22] { # if_5 |
| $B21: { # true |
| exit_if # if_5 |
| } |
| $B22: { # false |
| exit_loop # loop_5 |
| } |
| } |
| %56:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %57:i32 = load %56 |
| store %i_5, %57 |
| loop [b: $B23, c: $B24] { # loop_6 |
| $B23: { # body |
| %58:i32 = load %i_5 |
| %59:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %60:i32 = load %59 |
| %61:bool = lt %58, %60 |
| if %61 [t: $B25, f: $B26] { # if_6 |
| $B25: { # true |
| exit_if # if_6 |
| } |
| $B26: { # false |
| exit_loop # loop_6 |
| } |
| } |
| %62:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %63:i32 = load %62 |
| store %i_6, %63 |
| loop [b: $B27, c: $B28] { # loop_7 |
| $B27: { # body |
| %64:i32 = load %i_6 |
| %65:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %66:i32 = load %65 |
| %67:bool = lt %64, %66 |
| if %67 [t: $B29, f: $B30] { # if_7 |
| $B29: { # true |
| exit_if # if_7 |
| } |
| $B30: { # false |
| exit_loop # loop_7 |
| } |
| } |
| %68:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %69:i32 = load %68 |
| store %i_7, %69 |
| loop [b: $B31, c: $B32] { # loop_8 |
| $B31: { # body |
| %70:i32 = load %i_7 |
| %71:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %72:i32 = load %71 |
| %73:bool = lt %70, %72 |
| if %73 [t: $B33, f: $B34] { # if_8 |
| $B33: { # true |
| exit_if # if_8 |
| } |
| $B34: { # false |
| exit_loop # loop_8 |
| } |
| } |
| %74:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %75:i32 = load %74 |
| store %i_8, %75 |
| loop [b: $B35, c: $B36] { # loop_9 |
| $B35: { # body |
| %76:i32 = load %i_8 |
| %77:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %78:i32 = load %77 |
| %79:bool = lt %76, %78 |
| if %79 [t: $B37, f: $B38] { # if_9 |
| $B37: { # true |
| exit_if # if_9 |
| } |
| $B38: { # false |
| exit_loop # loop_9 |
| } |
| } |
| %80:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %81:i32 = load %80 |
| store %i_9, %81 |
| loop [b: $B39, c: $B40] { # loop_10 |
| $B39: { # body |
| %82:i32 = load %i_9 |
| %83:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %84:i32 = load %83 |
| %85:bool = lt %82, %84 |
| if %85 [t: $B41, f: $B42] { # if_10 |
| $B41: { # true |
| exit_if # if_10 |
| } |
| $B42: { # false |
| exit_loop # loop_10 |
| } |
| } |
| %86:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %87:i32 = load %86 |
| store %i_10, %87 |
| loop [b: $B43, c: $B44] { # loop_11 |
| $B43: { # body |
| %88:i32 = load %i_10 |
| %89:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %90:i32 = load %89 |
| %91:bool = lt %88, %90 |
| if %91 [t: $B45, f: $B46] { # if_11 |
| $B45: { # true |
| exit_if # if_11 |
| } |
| $B46: { # false |
| exit_loop # loop_11 |
| } |
| } |
| %92:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %93:i32 = load %92 |
| store %i_11, %93 |
| loop [b: $B47, c: $B48] { # loop_12 |
| $B47: { # body |
| %94:i32 = load %i_11 |
| %95:ptr<uniform, i32, read> = access %x_10, 0u, 2i, 0u |
| %96:i32 = load %95 |
| %97:bool = lt %94, %96 |
| if %97 [t: $B49, f: $B50] { # if_12 |
| $B49: { # true |
| exit_if # if_12 |
| } |
| $B50: { # false |
| exit_loop # loop_12 |
| } |
| } |
| %98:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %99:i32 = load %98 |
| store %i_12, %99 |
| loop [b: $B51, c: $B52] { # loop_13 |
| $B51: { # body |
| %100:i32 = load %i_12 |
| %101:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %102:i32 = load %101 |
| %103:bool = lt %100, %102 |
| if %103 [t: $B53, f: $B54] { # if_13 |
| $B53: { # true |
| exit_if # if_13 |
| } |
| $B54: { # false |
| exit_loop # loop_13 |
| } |
| } |
| %104:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %105:i32 = load %104 |
| store %i_13, %105 |
| loop [b: $B55, c: $B56] { # loop_14 |
| $B55: { # body |
| %106:i32 = load %i_13 |
| %107:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %108:i32 = load %107 |
| %109:bool = lt %106, %108 |
| if %109 [t: $B57, f: $B58] { # if_14 |
| $B57: { # true |
| exit_if # if_14 |
| } |
| $B58: { # false |
| exit_loop # loop_14 |
| } |
| } |
| %110:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %111:i32 = load %110 |
| store %i_14, %111 |
| loop [b: $B59, c: $B60] { # loop_15 |
| $B59: { # body |
| %112:i32 = load %i_14 |
| %113:ptr<uniform, i32, read> = access %x_10, 0u, 2i, 0u |
| %114:i32 = load %113 |
| %115:bool = lt %112, %114 |
| if %115 [t: $B61, f: $B62] { # if_15 |
| $B61: { # true |
| exit_if # if_15 |
| } |
| $B62: { # false |
| exit_loop # loop_15 |
| } |
| } |
| loop [b: $B63, c: $B64] { # loop_16 |
| $B63: { # body |
| %116:i32 = load %x_GLF_global_loop_count |
| %117:i32 = add %116, 1i |
| store %x_GLF_global_loop_count, %117 |
| continue # -> $B64 |
| } |
| $B64: { # continuing |
| %118:i32 = load %x_GLF_global_loop_count |
| %x_225:i32 = let %118 |
| %120:ptr<uniform, i32, read> = access %x_10, 0u, 3i, 0u |
| %121:i32 = load %120 |
| %x_227:i32 = let %121 |
| %123:i32 = sub 100i, %x_227 |
| %124:bool = lt %x_225, %123 |
| %125:bool = eq %124, false |
| break_if %125 # -> [t: exit_loop loop_16, f: $B63] |
| } |
| } |
| %126:f32 = load %f |
| %127:ptr<uniform, f32, read> = access %x_7, 0u, 0i, 0u |
| %128:f32 = load %127 |
| %129:f32 = add %126, %128 |
| store %f, %129 |
| continue # -> $B60 |
| } |
| $B60: { # continuing |
| %130:i32 = load %i_14 |
| %131:i32 = add %130, 1i |
| store %i_14, %131 |
| next_iteration # -> $B59 |
| } |
| } |
| continue # -> $B56 |
| } |
| $B56: { # continuing |
| %132:i32 = load %i_13 |
| %133:i32 = add %132, 1i |
| store %i_13, %133 |
| next_iteration # -> $B55 |
| } |
| } |
| continue # -> $B52 |
| } |
| $B52: { # continuing |
| %134:i32 = load %i_12 |
| %135:i32 = add %134, 1i |
| store %i_12, %135 |
| next_iteration # -> $B51 |
| } |
| } |
| continue # -> $B48 |
| } |
| $B48: { # continuing |
| %136:i32 = load %i_11 |
| %137:i32 = add %136, 1i |
| store %i_11, %137 |
| next_iteration # -> $B47 |
| } |
| } |
| continue # -> $B44 |
| } |
| $B44: { # continuing |
| %138:i32 = load %i_10 |
| %139:i32 = add %138, 1i |
| store %i_10, %139 |
| next_iteration # -> $B43 |
| } |
| } |
| continue # -> $B40 |
| } |
| $B40: { # continuing |
| %140:i32 = load %i_9 |
| %141:i32 = add %140, 1i |
| store %i_9, %141 |
| next_iteration # -> $B39 |
| } |
| } |
| continue # -> $B36 |
| } |
| $B36: { # continuing |
| %142:i32 = load %i_8 |
| %143:i32 = add %142, 1i |
| store %i_8, %143 |
| next_iteration # -> $B35 |
| } |
| } |
| continue # -> $B32 |
| } |
| $B32: { # continuing |
| %144:i32 = load %i_7 |
| %145:i32 = add %144, 1i |
| store %i_7, %145 |
| next_iteration # -> $B31 |
| } |
| } |
| continue # -> $B28 |
| } |
| $B28: { # continuing |
| %146:i32 = load %i_6 |
| %147:i32 = add %146, 1i |
| store %i_6, %147 |
| next_iteration # -> $B27 |
| } |
| } |
| continue # -> $B24 |
| } |
| $B24: { # continuing |
| %148:i32 = load %i_5 |
| %149:i32 = add %148, 1i |
| store %i_5, %149 |
| next_iteration # -> $B23 |
| } |
| } |
| continue # -> $B20 |
| } |
| $B20: { # continuing |
| %150:i32 = load %i_4 |
| %151:i32 = add %150, 1i |
| store %i_4, %151 |
| next_iteration # -> $B19 |
| } |
| } |
| continue # -> $B16 |
| } |
| $B16: { # continuing |
| %152:i32 = load %i_3 |
| %153:i32 = add %152, 1i |
| store %i_3, %153 |
| next_iteration # -> $B15 |
| } |
| } |
| continue # -> $B12 |
| } |
| $B12: { # continuing |
| %154:i32 = load %i_2 |
| %155:i32 = add %154, 1i |
| store %i_2, %155 |
| next_iteration # -> $B11 |
| } |
| } |
| continue # -> $B8 |
| } |
| $B8: { # continuing |
| %156:i32 = load %i_1 |
| %157:i32 = add %156, 1i |
| store %i_1, %157 |
| next_iteration # -> $B7 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %158:i32 = load %i |
| %159:i32 = add %158, 1i |
| store %i, %159 |
| next_iteration # -> $B3 |
| } |
| } |
| %160:ptr<uniform, f32, read> = access %x_7, 0u, 1i, 0u |
| %161:f32 = load %160 |
| store %sum, %161 |
| %162:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %163:i32 = load %162 |
| store %r, %163 |
| loop [b: $B65, c: $B66] { # loop_17 |
| $B65: { # body |
| %164:i32 = load %x_GLF_global_loop_count |
| %165:bool = lt %164, 100i |
| if %165 [t: $B67, f: $B68] { # if_16 |
| $B67: { # true |
| exit_if # if_16 |
| } |
| $B68: { # false |
| exit_loop # loop_17 |
| } |
| } |
| %166:i32 = load %x_GLF_global_loop_count |
| %167:i32 = add %166, 1i |
| store %x_GLF_global_loop_count, %167 |
| %168:f32 = load %sum |
| %169:f32 = load %f |
| %170:f32 = add %168, %169 |
| store %sum, %170 |
| continue # -> $B66 |
| } |
| $B66: { # continuing |
| %171:i32 = load %r |
| %172:i32 = add %171, 1i |
| store %r, %172 |
| next_iteration # -> $B65 |
| } |
| } |
| %173:f32 = load %sum |
| %174:ptr<uniform, f32, read> = access %x_7, 0u, 2i, 0u |
| %175:f32 = load %174 |
| %176:bool = eq %173, %175 |
| if %176 [t: $B69, f: $B70] { # if_17 |
| $B69: { # true |
| %177:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %178:i32 = load %177 |
| %179:f32 = convert %178 |
| %180:f32 = let %179 |
| %181:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %182:i32 = load %181 |
| %183:f32 = convert %182 |
| %184:f32 = let %183 |
| %185:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %186:i32 = load %185 |
| %187:f32 = convert %186 |
| %188:f32 = let %187 |
| %189:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u |
| %190:i32 = load %189 |
| %191:f32 = convert %190 |
| %192:vec4<f32> = construct %180, %184, %188, %191 |
| store %x_GLF_color, %192 |
| exit_if # if_17 |
| } |
| $B70: { # false |
| %193:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u |
| %194:i32 = load %193 |
| %195:f32 = convert %194 |
| %196:vec4<f32> = construct %195 |
| store %x_GLF_color, %196 |
| exit_if # if_17 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B71: { |
| %198:void = call %main_1 |
| %199:vec4<f32> = load %x_GLF_color |
| %200:main_out = construct %199 |
| ret %200 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |