blob: caaf9ec1c10219a98566d1df0dec890f1910a69f [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) {
el:f32 @offset(0)
}
buf0 = struct @align(4) {
x_GLF_uniform_float_values:array<strided_arr, 3> @offset(0)
}
strided_arr_1 = struct @align(4) {
el:i32 @offset(0)
}
buf1 = struct @align(4) {
x_GLF_uniform_int_values:array<strided_arr_1, 4> @offset(0)
}
main_out = struct @align(16) {
x_GLF_color_1:vec4<f32> @offset(0), @location(0)
}
$B1: { # root
%x_GLF_global_loop_count:ptr<private, i32, read_write> = var
%x_7:ptr<uniform, buf0, read> = var @binding_point(0, 0)
%x_10:ptr<uniform, buf1, read> = var @binding_point(0, 1)
%x_GLF_color:ptr<private, vec4<f32>, read_write> = var
}
%main_1 = func():void {
$B2: {
%f:ptr<function, f32, read_write> = var
%i:ptr<function, i32, read_write> = var
%i_1:ptr<function, i32, read_write> = var
%i_2:ptr<function, i32, read_write> = var
%i_3:ptr<function, i32, read_write> = var
%i_4:ptr<function, i32, read_write> = var
%i_5:ptr<function, i32, read_write> = var
%i_6:ptr<function, i32, read_write> = var
%i_7:ptr<function, i32, read_write> = var
%i_8:ptr<function, i32, read_write> = var
%i_9:ptr<function, i32, read_write> = var
%i_10:ptr<function, i32, read_write> = var
%i_11:ptr<function, i32, read_write> = var
%i_12:ptr<function, i32, read_write> = var
%i_13:ptr<function, i32, read_write> = var
%i_14:ptr<function, i32, read_write> = var
%sum:ptr<function, f32, read_write> = var
%r:ptr<function, i32, read_write> = var
store %x_GLF_global_loop_count, 0i
%24:ptr<uniform, f32, read> = access %x_7, 0u, 1i, 0u
%25:f32 = load %24
%x_53:f32 = let %25
store %f, %x_53
%27:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%28:i32 = load %27
%x_55:i32 = let %28
store %i, %x_55
loop [b: $B3, c: $B4] { # loop_1
$B3: { # body
%30:i32 = load %i
%x_60:i32 = let %30
%32:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%33:i32 = load %32
%x_62:i32 = let %33
%35:bool = lt %x_60, %x_62
if %35 [t: $B5, f: $B6] { # if_1
$B5: { # true
exit_if # if_1
}
$B6: { # false
exit_loop # loop_1
}
}
%36:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%37:i32 = load %36
%x_66:i32 = let %37
store %i_1, %x_66
loop [b: $B7, c: $B8] { # loop_2
$B7: { # body
%39:i32 = load %i_1
%x_71:i32 = let %39
%41:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%42:i32 = load %41
%x_73:i32 = let %42
%44:bool = lt %x_71, %x_73
if %44 [t: $B9, f: $B10] { # if_2
$B9: { # true
exit_if # if_2
}
$B10: { # false
exit_loop # loop_2
}
}
%45:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%46:i32 = load %45
%x_77:i32 = let %46
store %i_2, %x_77
loop [b: $B11, c: $B12] { # loop_3
$B11: { # body
%48:i32 = load %i_2
%x_82:i32 = let %48
%50:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%51:i32 = load %50
%x_84:i32 = let %51
%53:bool = lt %x_82, %x_84
if %53 [t: $B13, f: $B14] { # if_3
$B13: { # true
exit_if # if_3
}
$B14: { # false
exit_loop # loop_3
}
}
%54:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%55:i32 = load %54
%x_88:i32 = let %55
store %i_3, %x_88
loop [b: $B15, c: $B16] { # loop_4
$B15: { # body
%57:i32 = load %i_3
%x_93:i32 = let %57
%59:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%60:i32 = load %59
%x_95:i32 = let %60
%62:bool = lt %x_93, %x_95
if %62 [t: $B17, f: $B18] { # if_4
$B17: { # true
exit_if # if_4
}
$B18: { # false
exit_loop # loop_4
}
}
%63:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%64:i32 = load %63
%x_99:i32 = let %64
store %i_4, %x_99
loop [b: $B19, c: $B20] { # loop_5
$B19: { # body
%66:i32 = load %i_4
%x_104:i32 = let %66
%68:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%69:i32 = load %68
%x_106:i32 = let %69
%71:bool = lt %x_104, %x_106
if %71 [t: $B21, f: $B22] { # if_5
$B21: { # true
exit_if # if_5
}
$B22: { # false
exit_loop # loop_5
}
}
%72:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%73:i32 = load %72
%x_110:i32 = let %73
store %i_5, %x_110
loop [b: $B23, c: $B24] { # loop_6
$B23: { # body
%75:i32 = load %i_5
%x_115:i32 = let %75
%77:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%78:i32 = load %77
%x_117:i32 = let %78
%80:bool = lt %x_115, %x_117
if %80 [t: $B25, f: $B26] { # if_6
$B25: { # true
exit_if # if_6
}
$B26: { # false
exit_loop # loop_6
}
}
%81:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%82:i32 = load %81
%x_121:i32 = let %82
store %i_6, %x_121
loop [b: $B27, c: $B28] { # loop_7
$B27: { # body
%84:i32 = load %i_6
%x_126:i32 = let %84
%86:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%87:i32 = load %86
%x_128:i32 = let %87
%89:bool = lt %x_126, %x_128
if %89 [t: $B29, f: $B30] { # if_7
$B29: { # true
exit_if # if_7
}
$B30: { # false
exit_loop # loop_7
}
}
%90:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%91:i32 = load %90
%x_132:i32 = let %91
store %i_7, %x_132
loop [b: $B31, c: $B32] { # loop_8
$B31: { # body
%93:i32 = load %i_7
%x_137:i32 = let %93
%95:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%96:i32 = load %95
%x_139:i32 = let %96
%98:bool = lt %x_137, %x_139
if %98 [t: $B33, f: $B34] { # if_8
$B33: { # true
exit_if # if_8
}
$B34: { # false
exit_loop # loop_8
}
}
%99:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%100:i32 = load %99
%x_143:i32 = let %100
store %i_8, %x_143
loop [b: $B35, c: $B36] { # loop_9
$B35: { # body
%102:i32 = load %i_8
%x_148:i32 = let %102
%104:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%105:i32 = load %104
%x_150:i32 = let %105
%107:bool = lt %x_148, %x_150
if %107 [t: $B37, f: $B38] { # if_9
$B37: { # true
exit_if # if_9
}
$B38: { # false
exit_loop # loop_9
}
}
%108:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%109:i32 = load %108
%x_154:i32 = let %109
store %i_9, %x_154
loop [b: $B39, c: $B40] { # loop_10
$B39: { # body
%111:i32 = load %i_9
%x_159:i32 = let %111
%113:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%114:i32 = load %113
%x_161:i32 = let %114
%116:bool = lt %x_159, %x_161
if %116 [t: $B41, f: $B42] { # if_10
$B41: { # true
exit_if # if_10
}
$B42: { # false
exit_loop # loop_10
}
}
%117:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%118:i32 = load %117
%x_165:i32 = let %118
store %i_10, %x_165
loop [b: $B43, c: $B44] { # loop_11
$B43: { # body
%120:i32 = load %i_10
%x_170:i32 = let %120
%122:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%123:i32 = load %122
%x_172:i32 = let %123
%125:bool = lt %x_170, %x_172
if %125 [t: $B45, f: $B46] { # if_11
$B45: { # true
exit_if # if_11
}
$B46: { # false
exit_loop # loop_11
}
}
%126:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%127:i32 = load %126
%x_176:i32 = let %127
store %i_11, %x_176
loop [b: $B47, c: $B48] { # loop_12
$B47: { # body
%129:i32 = load %i_11
%x_181:i32 = let %129
%131:ptr<uniform, i32, read> = access %x_10, 0u, 2i, 0u
%132:i32 = load %131
%x_183:i32 = let %132
%134:bool = lt %x_181, %x_183
if %134 [t: $B49, f: $B50] { # if_12
$B49: { # true
exit_if # if_12
}
$B50: { # false
exit_loop # loop_12
}
}
%135:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%136:i32 = load %135
%x_187:i32 = let %136
store %i_12, %x_187
loop [b: $B51, c: $B52] { # loop_13
$B51: { # body
%138:i32 = load %i_12
%x_192:i32 = let %138
%140:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%141:i32 = load %140
%x_194:i32 = let %141
%143:bool = lt %x_192, %x_194
if %143 [t: $B53, f: $B54] { # if_13
$B53: { # true
exit_if # if_13
}
$B54: { # false
exit_loop # loop_13
}
}
%144:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%145:i32 = load %144
%x_198:i32 = let %145
store %i_13, %x_198
loop [b: $B55, c: $B56] { # loop_14
$B55: { # body
%147:i32 = load %i_13
%x_203:i32 = let %147
%149:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%150:i32 = load %149
%x_205:i32 = let %150
%152:bool = lt %x_203, %x_205
if %152 [t: $B57, f: $B58] { # if_14
$B57: { # true
exit_if # if_14
}
$B58: { # false
exit_loop # loop_14
}
}
%153:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%154:i32 = load %153
%x_209:i32 = let %154
store %i_14, %x_209
loop [b: $B59, c: $B60] { # loop_15
$B59: { # body
%156:i32 = load %i_14
%x_214:i32 = let %156
%158:ptr<uniform, i32, read> = access %x_10, 0u, 2i, 0u
%159:i32 = load %158
%x_216:i32 = let %159
%161:bool = lt %x_214, %x_216
if %161 [t: $B61, f: $B62] { # if_15
$B61: { # true
exit_if # if_15
}
$B62: { # false
exit_loop # loop_15
}
}
loop [b: $B63, c: $B64] { # loop_16
$B63: { # body
%162:i32 = load %x_GLF_global_loop_count
%x_223:i32 = let %162
%164:i32 = add %x_223, 1i
store %x_GLF_global_loop_count, %164
continue # -> $B64
}
$B64: { # continuing
%165:i32 = load %x_GLF_global_loop_count
%x_225:i32 = let %165
%167:ptr<uniform, i32, read> = access %x_10, 0u, 3i, 0u
%168:i32 = load %167
%x_227:i32 = let %168
%170:i32 = sub 100i, %x_227
%171:bool = lt %x_225, %170
%172:bool = eq %171, false
break_if %172 # -> [t: exit_loop loop_16, f: $B63]
}
}
%173:ptr<uniform, f32, read> = access %x_7, 0u, 0i, 0u
%174:f32 = load %173
%x_231:f32 = let %174
%176:f32 = load %f
%x_232:f32 = let %176
%178:f32 = add %x_232, %x_231
store %f, %178
continue # -> $B60
}
$B60: { # continuing
%179:i32 = load %i_14
%x_234:i32 = let %179
%181:i32 = add %x_234, 1i
store %i_14, %181
next_iteration # -> $B59
}
}
continue # -> $B56
}
$B56: { # continuing
%182:i32 = load %i_13
%x_236:i32 = let %182
%184:i32 = add %x_236, 1i
store %i_13, %184
next_iteration # -> $B55
}
}
continue # -> $B52
}
$B52: { # continuing
%185:i32 = load %i_12
%x_238:i32 = let %185
%187:i32 = add %x_238, 1i
store %i_12, %187
next_iteration # -> $B51
}
}
continue # -> $B48
}
$B48: { # continuing
%188:i32 = load %i_11
%x_240:i32 = let %188
%190:i32 = add %x_240, 1i
store %i_11, %190
next_iteration # -> $B47
}
}
continue # -> $B44
}
$B44: { # continuing
%191:i32 = load %i_10
%x_242:i32 = let %191
%193:i32 = add %x_242, 1i
store %i_10, %193
next_iteration # -> $B43
}
}
continue # -> $B40
}
$B40: { # continuing
%194:i32 = load %i_9
%x_244:i32 = let %194
%196:i32 = add %x_244, 1i
store %i_9, %196
next_iteration # -> $B39
}
}
continue # -> $B36
}
$B36: { # continuing
%197:i32 = load %i_8
%x_246:i32 = let %197
%199:i32 = add %x_246, 1i
store %i_8, %199
next_iteration # -> $B35
}
}
continue # -> $B32
}
$B32: { # continuing
%200:i32 = load %i_7
%x_248:i32 = let %200
%202:i32 = add %x_248, 1i
store %i_7, %202
next_iteration # -> $B31
}
}
continue # -> $B28
}
$B28: { # continuing
%203:i32 = load %i_6
%x_250:i32 = let %203
%205:i32 = add %x_250, 1i
store %i_6, %205
next_iteration # -> $B27
}
}
continue # -> $B24
}
$B24: { # continuing
%206:i32 = load %i_5
%x_252:i32 = let %206
%208:i32 = add %x_252, 1i
store %i_5, %208
next_iteration # -> $B23
}
}
continue # -> $B20
}
$B20: { # continuing
%209:i32 = load %i_4
%x_254:i32 = let %209
%211:i32 = add %x_254, 1i
store %i_4, %211
next_iteration # -> $B19
}
}
continue # -> $B16
}
$B16: { # continuing
%212:i32 = load %i_3
%x_256:i32 = let %212
%214:i32 = add %x_256, 1i
store %i_3, %214
next_iteration # -> $B15
}
}
continue # -> $B12
}
$B12: { # continuing
%215:i32 = load %i_2
%x_258:i32 = let %215
%217:i32 = add %x_258, 1i
store %i_2, %217
next_iteration # -> $B11
}
}
continue # -> $B8
}
$B8: { # continuing
%218:i32 = load %i_1
%x_260:i32 = let %218
%220:i32 = add %x_260, 1i
store %i_1, %220
next_iteration # -> $B7
}
}
continue # -> $B4
}
$B4: { # continuing
%221:i32 = load %i
%x_262:i32 = let %221
%223:i32 = add %x_262, 1i
store %i, %223
next_iteration # -> $B3
}
}
%224:ptr<uniform, f32, read> = access %x_7, 0u, 1i, 0u
%225:f32 = load %224
%x_265:f32 = let %225
store %sum, %x_265
%227:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%228:i32 = load %227
%x_267:i32 = let %228
store %r, %x_267
loop [b: $B65, c: $B66] { # loop_17
$B65: { # body
%230:i32 = load %x_GLF_global_loop_count
%x_272:i32 = let %230
%232:bool = lt %x_272, 100i
if %232 [t: $B67, f: $B68] { # if_16
$B67: { # true
exit_if # if_16
}
$B68: { # false
exit_loop # loop_17
}
}
%233:i32 = load %x_GLF_global_loop_count
%x_275:i32 = let %233
%235:i32 = add %x_275, 1i
store %x_GLF_global_loop_count, %235
%236:f32 = load %f
%x_277:f32 = let %236
%238:f32 = load %sum
%x_278:f32 = let %238
%240:f32 = add %x_278, %x_277
store %sum, %240
continue # -> $B66
}
$B66: { # continuing
%241:i32 = load %r
%x_280:i32 = let %241
%243:i32 = add %x_280, 1i
store %r, %243
next_iteration # -> $B65
}
}
%244:f32 = load %sum
%x_282:f32 = let %244
%246:ptr<uniform, f32, read> = access %x_7, 0u, 2i, 0u
%247:f32 = load %246
%x_284:f32 = let %247
%249:bool = eq %x_282, %x_284
if %249 [t: $B69, f: $B70] { # if_17
$B69: { # true
%250:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%251:i32 = load %250
%x_290:i32 = let %251
%253:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%254:i32 = load %253
%x_293:i32 = let %254
%256:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%257:i32 = load %256
%x_296:i32 = let %257
%259:ptr<uniform, i32, read> = access %x_10, 0u, 0i, 0u
%260:i32 = load %259
%x_299:i32 = let %260
%262:f32 = convert %x_290
%263:f32 = let %262
%264:f32 = convert %x_293
%265:f32 = let %264
%266:f32 = convert %x_296
%267:f32 = let %266
%268:f32 = convert %x_299
%269:vec4<f32> = construct %263, %265, %267, %268
store %x_GLF_color, %269
exit_if # if_17
}
$B70: { # false
%270:ptr<uniform, i32, read> = access %x_10, 0u, 1i, 0u
%271:i32 = load %270
%x_303:i32 = let %271
%273:f32 = convert %x_303
%x_304:f32 = let %273
%275:vec4<f32> = construct %x_304, %x_304, %x_304, %x_304
store %x_GLF_color, %275
exit_if # if_17
}
}
ret
}
}
%tint_symbol = @fragment func():main_out {
$B71: {
%277:void = call %main_1
%278:vec4<f32> = load %x_GLF_color
%279:main_out = construct %278
ret %279
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************