blob: df814f3c9e35bcbb0f28ae04d490e4cc4bd6cae6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 packed;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
#define TINT_ISOLATE_UB(VOLATILE_NAME) \
volatile bool VOLATILE_NAME = true; \
if (VOLATILE_NAME)
struct Inner {
/* 0x0000 */ int scalar_i32;
/* 0x0004 */ float scalar_f32;
};
struct S_packed_vec3 {
/* 0x0000 */ float scalar_f32;
/* 0x0004 */ int scalar_i32;
/* 0x0008 */ uint scalar_u32;
/* 0x000c */ tint_array<int8_t, 4> tint_pad_1;
/* 0x0010 */ float2 vec2_f32;
/* 0x0018 */ int2 vec2_i32;
/* 0x0020 */ uint2 vec2_u32;
/* 0x0028 */ tint_array<int8_t, 8> tint_pad_2;
/* 0x0030 */ packed_float3 vec3_f32;
/* 0x003c */ tint_array<int8_t, 4> tint_pad_3;
/* 0x0040 */ packed_int3 vec3_i32;
/* 0x004c */ tint_array<int8_t, 4> tint_pad_4;
/* 0x0050 */ packed_uint3 vec3_u32;
/* 0x005c */ tint_array<int8_t, 4> tint_pad_5;
/* 0x0060 */ float4 vec4_f32;
/* 0x0070 */ int4 vec4_i32;
/* 0x0080 */ uint4 vec4_u32;
/* 0x0090 */ float2x2 mat2x2_f32;
/* 0x00a0 */ tint_array<tint_packed_vec3_f32_array_element, 2> mat2x3_f32;
/* 0x00c0 */ float2x4 mat2x4_f32;
/* 0x00e0 */ float3x2 mat3x2_f32;
/* 0x00f8 */ tint_array<int8_t, 8> tint_pad_6;
/* 0x0100 */ tint_array<tint_packed_vec3_f32_array_element, 3> mat3x3_f32;
/* 0x0130 */ float3x4 mat3x4_f32;
/* 0x0160 */ float4x2 mat4x2_f32;
/* 0x0180 */ tint_array<tint_packed_vec3_f32_array_element, 4> mat4x3_f32;
/* 0x01c0 */ float4x4 mat4x4_f32;
/* 0x0200 */ tint_array<tint_packed_vec3_f32_array_element, 2> arr2_vec3_f32;
/* 0x0220 */ Inner struct_inner;
/* 0x0228 */ tint_array<Inner, 4> array_struct_inner;
/* 0x0248 */ tint_array<int8_t, 8> tint_pad_7;
};
struct tint_module_vars_struct {
device S_packed_vec3* sb;
};
void tint_store_and_preserve_padding_3(device tint_array<tint_packed_vec3_f32_array_element, 2>* const target, tint_array<float3, 2> value_param) {
{
uint v = 0u;
v = 0u;
TINT_ISOLATE_UB(tint_volatile_true) while(true) {
uint const v_1 = v;
if ((v_1 >= 2u)) {
break;
}
(*target)[v_1].packed = packed_float3(value_param[v_1]);
{
v = (v_1 + 1u);
}
continue;
}
}
}
void tint_store_and_preserve_padding_2(device tint_array<tint_packed_vec3_f32_array_element, 4>* const target, float4x3 value_param) {
(*target)[0u].packed = packed_float3(value_param[0u]);
(*target)[1u].packed = packed_float3(value_param[1u]);
(*target)[2u].packed = packed_float3(value_param[2u]);
(*target)[3u].packed = packed_float3(value_param[3u]);
}
void tint_store_and_preserve_padding_1(device tint_array<tint_packed_vec3_f32_array_element, 3>* const target, float3x3 value_param) {
(*target)[0u].packed = packed_float3(value_param[0u]);
(*target)[1u].packed = packed_float3(value_param[1u]);
(*target)[2u].packed = packed_float3(value_param[2u]);
}
void tint_store_and_preserve_padding(device tint_array<tint_packed_vec3_f32_array_element, 2>* const target, float2x3 value_param) {
(*target)[0u].packed = packed_float3(value_param[0u]);
(*target)[1u].packed = packed_float3(value_param[1u]);
}
kernel void tint_symbol(device S_packed_vec3* sb [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.sb=sb};
(*tint_module_vars.sb).scalar_f32 = 0.0f;
(*tint_module_vars.sb).scalar_i32 = 0;
(*tint_module_vars.sb).scalar_u32 = 0u;
(*tint_module_vars.sb).vec2_f32 = float2(0.0f);
(*tint_module_vars.sb).vec2_i32 = int2(0);
(*tint_module_vars.sb).vec2_u32 = uint2(0u);
(*tint_module_vars.sb).vec3_f32 = packed_float3(float3(0.0f));
(*tint_module_vars.sb).vec3_i32 = packed_int3(int3(0));
(*tint_module_vars.sb).vec3_u32 = packed_uint3(uint3(0u));
(*tint_module_vars.sb).vec4_f32 = float4(0.0f);
(*tint_module_vars.sb).vec4_i32 = int4(0);
(*tint_module_vars.sb).vec4_u32 = uint4(0u);
(*tint_module_vars.sb).mat2x2_f32 = float2x2(float2(0.0f), float2(0.0f));
tint_store_and_preserve_padding((&(*tint_module_vars.sb).mat2x3_f32), float2x3(float3(0.0f), float3(0.0f)));
(*tint_module_vars.sb).mat2x4_f32 = float2x4(float4(0.0f), float4(0.0f));
(*tint_module_vars.sb).mat3x2_f32 = float3x2(float2(0.0f), float2(0.0f), float2(0.0f));
tint_store_and_preserve_padding_1((&(*tint_module_vars.sb).mat3x3_f32), float3x3(float3(0.0f), float3(0.0f), float3(0.0f)));
(*tint_module_vars.sb).mat3x4_f32 = float3x4(float4(0.0f), float4(0.0f), float4(0.0f));
(*tint_module_vars.sb).mat4x2_f32 = float4x2(float2(0.0f), float2(0.0f), float2(0.0f), float2(0.0f));
tint_store_and_preserve_padding_2((&(*tint_module_vars.sb).mat4x3_f32), float4x3(float3(0.0f), float3(0.0f), float3(0.0f), float3(0.0f)));
(*tint_module_vars.sb).mat4x4_f32 = float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f));
tint_store_and_preserve_padding_3((&(*tint_module_vars.sb).arr2_vec3_f32), tint_array<float3, 2>{});
(*tint_module_vars.sb).struct_inner = Inner{};
(*tint_module_vars.sb).array_struct_inner = tint_array<Inner, 4>{};
}