blob: f2322ae4d7fb7702f8025d4f580ed7369af03bf3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4* prevent_dce;
};
struct VertexOutput {
float4 pos;
float4 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
float4 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
float4 fma_6a3283() {
float4 arg_0 = float4(1.0f);
float4 arg_1 = float4(1.0f);
float4 arg_2 = float4(1.0f);
float4 res = fma(arg_0, arg_1, arg_2);
return res;
}
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = fma_6a3283();
}
kernel void compute_main(device float4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = fma_6a3283();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = fma_6a3283();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v.prevent_dce;
return tint_wrapper_result;
}