blob: 1b81099f62f1194374e867ab17e6b5065494aedc [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
void select_17441a() {
bool arg_2 = true;
vec4 res = mix(vec4(1.0f), vec4(1.0f), bvec4(arg_2));
}
void main() {
select_17441a();
}
#version 310 es
void select_17441a() {
bool arg_2 = true;
vec4 res = mix(vec4(1.0f), vec4(1.0f), bvec4(arg_2));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
select_17441a();
}
#version 310 es
struct VertexOutput {
vec4 pos;
};
void select_17441a() {
bool arg_2 = true;
vec4 res = mix(vec4(1.0f), vec4(1.0f), bvec4(arg_2));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
tint_symbol.pos = vec4(0.0f);
select_17441a();
return tint_symbol;
}
void main() {
gl_Position = vertex_main_inner().pos;
gl_Position[1u] = -(gl_Position.y);
gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w);
gl_PointSize = 1.0f;
}