blob: 98eb8f06c3d4f7b4628574fd31926c16b391cc9a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void select_1f4d93() {
bool2 arg_2 = bool2(true);
float2 res = select(float2(1.0f), float2(1.0f), arg_2);
}
fragment void fragment_main() {
select_1f4d93();
return;
}
kernel void compute_main() {
select_1f4d93();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
select_1f4d93();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}