| SKIP: INVALID |
| |
| |
| enable subgroups; |
| |
| @group(0) @binding(0) var<storage, read_write> prevent_dce : vec3<u32>; |
| |
| fn subgroupInclusiveAdd_f43b30() -> vec3<u32> { |
| var arg_0 = vec3<u32>(1u); |
| var res : vec3<u32> = subgroupInclusiveAdd(arg_0); |
| return res; |
| } |
| |
| @fragment |
| fn fragment_main() { |
| prevent_dce = subgroupInclusiveAdd_f43b30(); |
| } |
| |
| @compute @workgroup_size(1) |
| fn compute_main() { |
| prevent_dce = subgroupInclusiveAdd_f43b30(); |
| } |
| |
| Failed to generate: <dawn>/test/tint/builtins/gen/var/subgroupInclusiveAdd/f43b30.wgsl:41:8 error: GLSL backend does not support extension 'subgroups' |
| enable subgroups; |
| ^^^^^^^^^ |
| |
| |
| enable subgroups; |
| |
| @group(0) @binding(0) var<storage, read_write> prevent_dce : vec3<u32>; |
| |
| fn subgroupInclusiveAdd_f43b30() -> vec3<u32> { |
| var arg_0 = vec3<u32>(1u); |
| var res : vec3<u32> = subgroupInclusiveAdd(arg_0); |
| return res; |
| } |
| |
| @fragment |
| fn fragment_main() { |
| prevent_dce = subgroupInclusiveAdd_f43b30(); |
| } |
| |
| @compute @workgroup_size(1) |
| fn compute_main() { |
| prevent_dce = subgroupInclusiveAdd_f43b30(); |
| } |
| |
| Failed to generate: <dawn>/test/tint/builtins/gen/var/subgroupInclusiveAdd/f43b30.wgsl:41:8 error: GLSL backend does not support extension 'subgroups' |
| enable subgroups; |
| ^^^^^^^^^ |
| |
| |
| tint executable returned error: exit status 1 |