blob: d29b3bc63b02fbfd280d0f8e88e789ca2e82ebab [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint textureDimensions_84f363(texture1d<float, access::write> tint_symbol) {
uint res = tint_symbol.get_width(0);
return res;
}
fragment void fragment_main(device uint* tint_symbol_1 [[buffer(0)]], texture1d<float, access::write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureDimensions_84f363(tint_symbol_2);
return;
}
kernel void compute_main(device uint* tint_symbol_3 [[buffer(0)]], texture1d<float, access::write> tint_symbol_4 [[texture(0)]]) {
*(tint_symbol_3) = textureDimensions_84f363(tint_symbol_4);
return;
}