blob: 0d57c022e47632f6d439ceece04a72cc53fd133f [file] [log] [blame]
// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_WIRE_CLIENT_CLIENT_H_
#define SRC_DAWN_WIRE_CLIENT_CLIENT_H_
#include <memory>
#include <utility>
#include "absl/container/flat_hash_map.h"
#include "dawn/common/LinkedList.h"
#include "dawn/common/NonCopyable.h"
#include "dawn/webgpu.h"
#include "dawn/wire/ChunkedCommandSerializer.h"
#include "dawn/wire/Wire.h"
#include "dawn/wire/WireClient.h"
#include "dawn/wire/WireCmd_autogen.h"
#include "dawn/wire/WireDeserializeAllocator.h"
#include "dawn/wire/client/ClientBase_autogen.h"
#include "dawn/wire/client/EventManager.h"
#include "dawn/wire/client/ObjectStore.h"
#include "partition_alloc/pointers/raw_ptr.h"
namespace dawn::wire::client {
class Device;
class MemoryTransferService;
class EventManager;
class Client : public ClientBase {
public:
Client(CommandSerializer* serializer, MemoryTransferService* memoryTransferService);
~Client() override;
// Make<T>(arg1, arg2, arg3) creates a new T, calling a constructor of the form:
//
// T::T(ObjectBaseParams, arg1, arg2, arg3)
template <typename T, typename... Args>
T* Make(Args&&... args) {
constexpr ObjectType type = ObjectTypeToTypeEnum<T>;
ObjectBaseParams params = {this, mObjectStores[type].ReserveHandle()};
T* object = new T(params, std::forward<Args>(args)...);
mObjects[type].Append(object);
mObjectStores[type].Insert(std::unique_ptr<T>(object));
return object;
}
template <typename T>
void Free(T* obj) {
Free(obj, ObjectTypeToTypeEnum<T>);
}
void Free(ObjectBase* obj, ObjectType type);
template <typename T>
T* Get(ObjectId id) {
return static_cast<T*>(mObjectStores[ObjectTypeToTypeEnum<T>].Get(id));
}
// ChunkedCommandHandler implementation
const volatile char* HandleCommandsImpl(const volatile char* commands, size_t size) override;
MemoryTransferService* GetMemoryTransferService() const { return mMemoryTransferService; }
ReservedTexture ReserveTexture(WGPUDevice device, const WGPUTextureDescriptor* descriptor);
ReservedSwapChain ReserveSwapChain(WGPUDevice device,
const WGPUSwapChainDescriptor* descriptor);
ReservedInstance ReserveInstance(const WGPUInstanceDescriptor* descriptor);
void ReclaimTextureReservation(const ReservedTexture& reservation);
void ReclaimSwapChainReservation(const ReservedSwapChain& reservation);
void ReclaimDeviceReservation(const ReservedDevice& reservation);
void ReclaimInstanceReservation(const ReservedInstance& reservation);
template <typename Cmd>
void SerializeCommand(const Cmd& cmd) {
mSerializer.SerializeCommand(cmd, *this);
}
template <typename Cmd, typename... Extensions>
void SerializeCommand(const Cmd& cmd, Extensions&&... es) {
mSerializer.SerializeCommand(cmd, *this, std::forward<Extensions>(es)...);
}
EventManager& GetEventManager(const ObjectHandle& instance);
void Disconnect();
bool IsDisconnected() const;
private:
void DestroyAllObjects();
#include "dawn/wire/client/ClientPrototypes_autogen.inc"
ChunkedCommandSerializer mSerializer;
WireDeserializeAllocator mWireCommandAllocator;
PerObjectType<ObjectStore> mObjectStores;
std::unique_ptr<MemoryTransferService> mOwnedMemoryTransferService = nullptr;
raw_ptr<MemoryTransferService> mMemoryTransferService = nullptr;
PerObjectType<LinkedList<ObjectBase>> mObjects;
// Map of instance object handles to a corresponding event manager. Note that for now because we
// do not have an internal refcount on the instances, i.e. we don't know when the last object
// associated with a particular instance is destroyed, this map is not cleaned up until the
// client is destroyed. This should only be a problem for users that are creating many
// instances. We also cannot currently store the EventManger on the Instance because
// spontaneous mode callbacks outlive the instance. We also can't reuse the ObjectStore for the
// EventManagers because we need to track old instance handles even after they are reclaimed.
absl::flat_hash_map<ObjectHandle, std::unique_ptr<EventManager>> mEventManagers;
bool mDisconnected = false;
};
std::unique_ptr<MemoryTransferService> CreateInlineMemoryTransferService();
} // namespace dawn::wire::client
#endif // SRC_DAWN_WIRE_CLIENT_CLIENT_H_