| commit | 76188387b8cba25ad40e51dea0e12eab06e55cfc | [log] [tgz] |
|---|---|---|
| author | Stephen White <senorblanco@chromium.org> | Tue Jul 15 10:16:35 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 15 10:16:35 2025 -0700 |
| tree | 65c83c9140a371fc59501069d159c9471584c714 | |
| parent | 60524d87edf2b3e5c1e3e54dde5906644d726da4 [diff] |
Fix for multiplanar video in Compat validation. Relax view validation for multiplanar video textures. Views of the same texture can differ in format if the texture format is multiplanar. Bug: 430849277 Change-Id: Iffdad5f9b2265fcc98fb7202f7dffc229c09fbf9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/252698 Reviewed-by: Gregg Tavares <gman@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.