blob: 3d30188794af1d93c1fd7efd9499cb260408608f [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : u32;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg11b10ufloat, write>;
fn textureNumLayers_23c0ba() -> u32 {
var res : u32 = textureNumLayers(arg_0);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureNumLayers_23c0ba();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureNumLayers_23c0ba();
}