| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/d3d11/SharedFenceD3D11.h" |
| |
| #include <utility> |
| |
| #include "dawn/native/d3d/D3DError.h" |
| #include "dawn/native/d3d11/DeviceD3D11.h" |
| |
| namespace dawn::native::d3d11 { |
| |
| // static |
| ResultOrError<Ref<SharedFence>> SharedFence::Create( |
| Device* device, |
| const char* label, |
| const SharedFenceDXGISharedHandleDescriptor* descriptor) { |
| DAWN_INVALID_IF(descriptor->handle == nullptr, "shared HANDLE is missing."); |
| |
| SystemHandle ownedHandle; |
| DAWN_TRY_ASSIGN(ownedHandle, SystemHandle::Duplicate(descriptor->handle)); |
| |
| Ref<SharedFence> fence = AcquireRef(new SharedFence(device, label, std::move(ownedHandle))); |
| DAWN_TRY(CheckHRESULT(device->GetD3D11Device5()->OpenSharedFence(descriptor->handle, |
| IID_PPV_ARGS(&fence->mFence)), |
| "D3D11 fence open shared handle")); |
| |
| return fence; |
| } |
| |
| // static |
| ResultOrError<Ref<SharedFence>> SharedFence::Create(Device* device, |
| const char* label, |
| ComPtr<ID3D11Fence> d3d11Fence) { |
| SystemHandle ownedHandle; |
| DAWN_TRY(CheckHRESULT( |
| d3d11Fence->CreateSharedHandle(nullptr, GENERIC_ALL, nullptr, ownedHandle.GetMut()), |
| "D3D11: creating fence shared handle")); |
| DAWN_ASSERT(ownedHandle.IsValid()); |
| Ref<SharedFence> fence = AcquireRef(new SharedFence(device, label, std::move(ownedHandle))); |
| fence->mFence = std::move(d3d11Fence); |
| return fence; |
| } |
| |
| void SharedFence::DestroyImpl() { |
| mFence = nullptr; |
| } |
| |
| ID3D11Fence* SharedFence::GetD3DFence() const { |
| return mFence.Get(); |
| } |
| |
| } // namespace dawn::native::d3d11 |