commit | 79281094cb191d4614339b813e1635bbd01bf105 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Sep 04 02:43:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 04 02:43:43 2024 +0000 |
tree | fd4039214fe71c200d6156f55a69ab4b9aeeedb5 | |
parent | ccb0a779fe4743b02271302ee17456443be4c58c [diff] |
[glsl][ir] Emit `Atomic` types Add emission of `Atomic` types to the GLSL IR backend. Bug: 42251044 Change-Id: If6bd24396ff215d7dd24547ea47dc4c0fe9ac739 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204715 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.