commit | ccb0a779fe4743b02271302ee17456443be4c58c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Sep 04 02:43:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 04 02:43:34 2024 +0000 |
tree | 31853c8a6ec9feb8e6cfe6a839b388adbb597856 | |
parent | e3d5d6eb1e1fef2c4b956e14172c6f7e03835938 [diff] |
[glsl][ir] Have tint run SingleEntryPoint for GLSL. The `GenerateGLSL` method is running per entry point and passing the entry point down to the backend to run SingleEntryPoint. This Cl moves the SingleEntryPoint transform into tint and removes the passing of the entry point name to the backend. Bug: 42251044 Change-Id: I4d5c3794baa9704ac74feae0c9a44a730a5ebfc2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205014 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.