blob: 95b689b5af8905f30f24b7dd3ed5bf57c77867d6 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
struct main_out {
vec4 x_GLF_color_1;
};
vec4 x_GLF_color = vec4(0.0f);
layout(location = 0) out vec4 tint_symbol_loc0_Output;
void main_1() {
mat2 m = mat2(vec2(0.0f), vec2(0.0f));
m = mat2(vec2(0.5f, 1.5f), vec2(1.0f, 2.0f));
mat2 x_33 = m;
bool v = all((x_33[0u] == vec2(0.5f, 1.5f)));
if ((v & all((x_33[1u] == vec2(1.0f, 2.0f))))) {
x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = vec4(0.0f);
}
}
main_out tint_symbol_inner() {
main_1();
return main_out(x_GLF_color);
}
void main() {
tint_symbol_loc0_Output = tint_symbol_inner().x_GLF_color_1;
}
error: Error parsing GLSL shader:
ERROR: 0:16: 'all' : no matching overloaded function found
ERROR: 0:16: '=' : cannot convert from ' const float' to ' temp bool'
ERROR: 0:16: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1