| SKIP: FAILED |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| |
| struct main_outputs { |
| float4 main_out_x_GLF_color_1 : SV_Target0; |
| }; |
| |
| struct main_inputs { |
| float4 gl_FragCoord_param : SV_Position; |
| }; |
| |
| |
| cbuffer cbuffer_x_7 : register(b1) { |
| uint4 x_7[2]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0) { |
| uint4 x_10[4]; |
| }; |
| static float4 gl_FragCoord = (0.0f).xxxx; |
| static float4 x_GLF_color = (0.0f).xxxx; |
| void main_1() { |
| float2x3 m23 = float2x3((0.0f).xxx, (0.0f).xxx); |
| int i = 0; |
| float x_46 = asfloat(x_7[1u].x); |
| float3 v = float3(x_46, 0.0f, 0.0f); |
| m23 = float2x3(v, float3(0.0f, x_46, 0.0f)); |
| i = 1; |
| { |
| while(true) { |
| bool x_80 = false; |
| bool x_81_phi = false; |
| int x_54 = i; |
| int x_56 = asint(x_10[3u].x); |
| if ((x_54 < x_56)) { |
| } else { |
| break; |
| } |
| int x_60 = asint(x_10[0u].x); |
| int x_62 = asint(x_10[2u].x); |
| float x_64 = asfloat(x_7[0u].x); |
| float x_66 = m23[x_60][x_62]; |
| m23[x_60][x_62] = (x_66 + x_64); |
| float x_70 = gl_FragCoord.y; |
| float x_72 = asfloat(x_7[0u].x); |
| if ((x_70 < x_72)) { |
| } |
| x_81_phi = true; |
| if (true) { |
| float x_79 = gl_FragCoord.x; |
| x_80 = (x_79 < 0.0f); |
| x_81_phi = x_80; |
| } |
| bool x_81 = x_81_phi; |
| if (!(x_81)) { |
| break; |
| } |
| { |
| int x_85 = i; |
| i = (x_85 + 1); |
| } |
| continue; |
| } |
| } |
| float2x3 x_87 = m23; |
| int x_89 = asint(x_10[1u].x); |
| int x_92 = asint(x_10[1u].x); |
| int x_95 = asint(x_10[1u].x); |
| int x_98 = asint(x_10[1u].x); |
| int x_101 = asint(x_10[1u].x); |
| int x_104 = asint(x_10[0u].x); |
| float v_1 = float(x_89); |
| float v_2 = float(x_92); |
| float3 v_3 = float3(v_1, v_2, float(x_95)); |
| float v_4 = float(x_98); |
| float v_5 = float(x_101); |
| float2x3 x_108 = float2x3(v_3, float3(v_4, v_5, float(x_104))); |
| bool v_6 = all((x_87[0u] == x_108[0u])); |
| if ((v_6 & all((x_87[1u] == x_108[1u])))) { |
| int x_122 = asint(x_10[0u].x); |
| int x_125 = asint(x_10[1u].x); |
| int x_128 = asint(x_10[1u].x); |
| int x_131 = asint(x_10[0u].x); |
| float v_7 = float(x_122); |
| float v_8 = float(x_125); |
| float v_9 = float(x_128); |
| x_GLF_color = float4(v_7, v_8, v_9, float(x_131)); |
| } else { |
| int x_135 = asint(x_10[1u].x); |
| float x_136 = float(x_135); |
| x_GLF_color = float4(x_136, x_136, x_136, x_136); |
| } |
| } |
| |
| main_out main_inner(float4 gl_FragCoord_param) { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| main_out v_10 = {x_GLF_color}; |
| return v_10; |
| } |
| |
| main_outputs main(main_inputs inputs) { |
| main_out v_11 = main_inner(float4(inputs.gl_FragCoord_param.xyz, (1.0f / inputs.gl_FragCoord_param[3u]))); |
| main_outputs v_12 = {v_11.x_GLF_color_1}; |
| return v_12; |
| } |
| |
| FXC validation failure: |
| <scrubbed_path>(43,7-15): error X3500: array reference cannot be used as an l-value; not natively addressable |
| <scrubbed_path>(30,5-15): error X3511: forced to unroll loop, but unrolling failed. |
| |
| |
| tint executable returned error: exit status 1 |