| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct strided_arr { |
| int el; |
| }; |
| |
| struct buf1 { |
| strided_arr x_GLF_uniform_int_values[4]; |
| }; |
| |
| struct strided_arr_1 { |
| float el; |
| }; |
| |
| struct buf0 { |
| strided_arr_1 x_GLF_uniform_float_values[1]; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| layout(binding = 1, std140) |
| uniform tint_symbol_2_1_ubo { |
| buf1 tint_symbol_1; |
| } v; |
| layout(binding = 0, std140) |
| uniform tint_symbol_4_1_ubo { |
| buf0 tint_symbol_3; |
| } v_1; |
| vec4 x_GLF_color = vec4(0.0f); |
| layout(location = 0) out vec4 tint_symbol_loc0_Output; |
| int tint_mod_i32(int lhs, int rhs) { |
| int v_2 = ((((rhs == 0) | ((lhs == (-2147483647 - 1)) & (rhs == -1)))) ? (1) : (rhs)); |
| return (lhs - ((lhs / v_2) * v_2)); |
| } |
| void main_1() { |
| mat4 m0 = mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)); |
| int c = 0; |
| mat4 m1 = mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)); |
| int x_40 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| float x_41 = float(x_40); |
| vec4 v_3 = vec4(x_41, 0.0f, 0.0f, 0.0f); |
| vec4 v_4 = vec4(0.0f, x_41, 0.0f, 0.0f); |
| vec4 v_5 = vec4(0.0f, 0.0f, x_41, 0.0f); |
| m0 = mat4(v_3, v_4, v_5, vec4(0.0f, 0.0f, 0.0f, x_41)); |
| int x_48 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| c = x_48; |
| { |
| while(true) { |
| int x_53 = c; |
| int x_55 = v.tint_symbol_1.x_GLF_uniform_int_values[0].el; |
| if ((x_53 < x_55)) { |
| } else { |
| break; |
| } |
| mat4 x_58 = m0; |
| m1 = x_58; |
| int x_59 = c; |
| int x_61 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| int x_64 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| float x_66 = v_1.tint_symbol_3.x_GLF_uniform_float_values[0].el; |
| m1[tint_mod_i32(x_59, x_61)][x_64] = x_66; |
| int x_68 = c; |
| int x_70 = v.tint_symbol_1.x_GLF_uniform_int_values[3].el; |
| int x_73 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| float x_75 = v_1.tint_symbol_3.x_GLF_uniform_float_values[0].el; |
| m0[tint_mod_i32(x_68, x_70)][x_73] = x_75; |
| { |
| int x_77 = c; |
| c = (x_77 + 1); |
| } |
| continue; |
| } |
| } |
| mat4 x_79 = m0; |
| int x_81 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_84 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_87 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_90 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_93 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_96 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_99 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_102 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_105 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_108 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_111 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_114 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_117 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_120 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_123 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_126 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| float v_6 = float(x_81); |
| float v_7 = float(x_84); |
| float v_8 = float(x_87); |
| vec4 v_9 = vec4(v_6, v_7, v_8, float(x_90)); |
| float v_10 = float(x_93); |
| float v_11 = float(x_96); |
| float v_12 = float(x_99); |
| vec4 v_13 = vec4(v_10, v_11, v_12, float(x_102)); |
| float v_14 = float(x_105); |
| float v_15 = float(x_108); |
| float v_16 = float(x_111); |
| vec4 v_17 = vec4(v_14, v_15, v_16, float(x_114)); |
| float v_18 = float(x_117); |
| float v_19 = float(x_120); |
| float v_20 = float(x_123); |
| mat4 x_132 = mat4(v_9, v_13, v_17, vec4(v_18, v_19, v_20, float(x_126))); |
| bool v_21 = all((x_79[0u] == x_132[0u])); |
| bool v_22 = (v_21 & all((x_79[1u] == x_132[1u]))); |
| bool v_23 = (v_22 & all((x_79[2u] == x_132[2u]))); |
| if ((v_23 & all((x_79[3u] == x_132[3u])))) { |
| int x_156 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| int x_159 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_162 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| int x_165 = v.tint_symbol_1.x_GLF_uniform_int_values[2].el; |
| float v_24 = float(x_156); |
| float v_25 = float(x_159); |
| float v_26 = float(x_162); |
| x_GLF_color = vec4(v_24, v_25, v_26, float(x_165)); |
| } else { |
| int x_169 = v.tint_symbol_1.x_GLF_uniform_int_values[1].el; |
| float x_170 = float(x_169); |
| x_GLF_color = vec4(x_170, x_170, x_170, x_170); |
| } |
| } |
| main_out tint_symbol_inner() { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| void main() { |
| tint_symbol_loc0_Output = tint_symbol_inner().x_GLF_color_1; |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:37: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:37: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:37: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |