commit | 7a9fe30b11f454f669d7bfbb1ba15a45f0678efa | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Nov 23 17:20:44 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 23 17:20:44 2022 +0000 |
tree | b7b0e57477c991feda80a801a8c0880805e5e9ee | |
parent | ae739d6d1cf29d1ca45e4a2b5840fa7f3f2b003f [diff] |
CompilationMessages: compute offsets directly to take \r\n into account. Bug: dawn:1357 Fixed: tint:1684 Change-Id: Ia1e9af3ff3ccb0fe674a838b966fa8a49ff8fb4f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111060 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.