commit | 7bfbe8f821a50088d0ae5f4c8282a560dfee1a62 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jun 18 15:23:55 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Jun 18 15:23:55 2024 +0000 |
tree | 8dada5cd3b7f0eb26f84fe00786ce46167034f97 | |
parent | 3efa5b17b06e08eab202a7dc3e20dd59a636a408 [diff] |
[msl] Add polyfill for textureGatherCompare Add MSL member function definitions for `gather_compare()`. Bug: 42251016 Change-Id: Ide5b7f7860efaf0777f0546d3dcf9b52096ffe8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193664 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.