commit | 9f9a9785f29395533cc368a0b3b9cb49e31128e0 | [log] [tgz] |
---|---|---|
author | Mark Sibly <marksibly@gmail.com> | Wed Jan 13 05:09:24 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 13 05:09:24 2021 +0000 |
tree | 929784fea689f05bc558de3ea8cdb943ba2156df | |
parent | 424fd828893ea55630414f396ee72f4b1f4725db [diff] |
Reset scissor reset before presenting in opengl The opengl backend uses glBlitFramebuffer to present frames which is affected by the opengl scissor rect. Bug: dawn:616 Change-Id: I0b8c3eb7139ab22a98eeb60e3ad16678e3afad5d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37101 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Mark Sibly <marksibly@gmail.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.