static int a = int(0); | |
static float4 b = (0.0f).xxxx; | |
static float2x2 c = float2x2((0.0f).xx, (0.0f).xx); | |
int tint_div_i32(int lhs, int rhs) { | |
return (lhs / ((((rhs == int(0)) | ((lhs == int(-2147483648)) & (rhs == int(-1))))) ? (int(1)) : (rhs))); | |
} | |
void foo() { | |
a = tint_div_i32(a, int(2)); | |
b = mul(float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx), b); | |
c = (c * 2.0f); | |
} | |
[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
} | |