)]}'
{
  "commit": "7e91aa41bcf91a71987ee081024ff04bda4355d7",
  "tree": "01144d753fd8530bdf8e63b27c565593e50e5761",
  "parents": [
    "7a5075dd20f75b56b6987b936fdeecb9afa23c9a"
  ],
  "author": {
    "name": "Yang Gu",
    "email": "ygu@microsoft.com",
    "time": "Wed Nov 26 21:44:08 2025 -0800"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Wed Nov 26 21:44:08 2025 -0800"
  },
  "message": "Change storage buffer binding size on QC Adreno X1 D3D11\n\nConfirmed with QC, the storage buffer binding size on Adreno X1 D3D11 is also 2^28, same as D3D12.\n\nBug: 380487895\nChange-Id: I8f1802de17fd9d71c1800fb384a525e35f7b5057\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/276274\nCommit-Queue: Yang Gu \u003cygu@microsoft.com\u003e\nReviewed-by: Kai Ninomiya \u003ckainino@chromium.org\u003e\nReviewed-by: Shaobo Yan \u003cshaoboyan@microsoft.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c409c2c083ab2333f55d5685974f8379911b9112",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp",
      "new_id": "608084744af854e0f9fe3e83d8ca05b9f68a24a9",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp"
    },
    {
      "type": "modify",
      "old_id": "4613e85e7ad0cb2b67c464236711d4eb01d7eafc",
      "old_mode": 33188,
      "old_path": "src/dawn/tests/end2end/ArchTierLimitsExhaustive.cpp",
      "new_id": "898c218f98fed54bc02145640b1e00365c261550",
      "new_mode": 33188,
      "new_path": "src/dawn/tests/end2end/ArchTierLimitsExhaustive.cpp"
    }
  ]
}
