| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <iostream> |
| |
| #include "src/tint/cmd/fuzz/ir/fuzz.h" |
| #include "src/tint/lang/core/ir/module.h" |
| #include "src/tint/lang/core/ir/transform/single_entry_point.h" |
| #include "src/tint/lang/core/ir/var.h" |
| #include "src/tint/lang/core/type/pointer.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| #include "src/tint/lang/glsl/writer/helpers/generate_bindings.h" |
| #include "src/tint/lang/glsl/writer/printer/printer.h" |
| #include "src/tint/lang/glsl/writer/writer.h" |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| Options GenerateOptions(core::ir::Module& module) { |
| Options options; |
| options.version = Version(Version::Standard::kES, 3, 1); |
| options.disable_robustness = false; |
| options.disable_workgroup_init = false; |
| options.disable_polyfill_integer_div_mod = false; |
| options.bindings = GenerateBindings(module); |
| |
| // Leave some room for user-declared immediate data. |
| uint32_t next_immediate_offset = 0x800; |
| auto builtin_immediate = [&next_immediate_offset] { |
| auto offset = next_immediate_offset; |
| next_immediate_offset += 4; |
| return offset; |
| }; |
| |
| // Set offsets for immediate data used for certain builtins. |
| for (auto& func : module.functions) { |
| if (!func->IsEntryPoint()) { |
| continue; |
| } |
| |
| // vertex_index and instance_index use immediate data for offsets if used. |
| for (auto* param : func->Params()) { |
| if (auto* str = param->Type()->As<core::type::Struct>()) { |
| for (auto* member : str->Members()) { |
| if (member->Attributes().builtin == core::BuiltinValue::kVertexIndex) { |
| options.first_vertex_offset = builtin_immediate(); |
| } else if (member->Attributes().builtin == core::BuiltinValue::kInstanceIndex) { |
| options.first_vertex_offset = builtin_immediate(); |
| } |
| } |
| } else { |
| if (param->Builtin() == core::BuiltinValue::kVertexIndex) { |
| options.first_vertex_offset = builtin_immediate(); |
| } else if (param->Builtin() == core::BuiltinValue::kInstanceIndex) { |
| options.first_vertex_offset = builtin_immediate(); |
| } |
| } |
| } |
| |
| // frag_depth uses immediate data for min and max clamp values if used. |
| if (auto* str = func->ReturnType()->As<core::type::Struct>()) { |
| for (auto* member : str->Members()) { |
| if (member->Attributes().builtin == core::BuiltinValue::kFragDepth) { |
| options.depth_range_offsets = { |
| builtin_immediate(), |
| builtin_immediate(), |
| }; |
| } |
| } |
| } else { |
| if (func->ReturnBuiltin() == core::BuiltinValue::kFragDepth) { |
| options.depth_range_offsets = { |
| builtin_immediate(), |
| builtin_immediate(), |
| }; |
| } |
| } |
| } |
| |
| return options; |
| } |
| |
| Result<SuccessType> IRFuzzer(core::ir::Module& module, const fuzz::ir::Context& context) { |
| // TODO(375388101): We cannot run the backend for every entry point in the module unless we |
| // clone the whole module each time, so for now we just generate the first entry point. |
| |
| // Strip the module down to a single entry point. |
| core::ir::Function* entry_point = nullptr; |
| for (auto& func : module.functions) { |
| if (func->IsEntryPoint()) { |
| entry_point = func; |
| break; |
| } |
| } |
| if (entry_point) { |
| auto name = module.NameOf(entry_point).NameView(); |
| TINT_ASSERT(core::ir::transform::SingleEntryPoint(module, name) == Success); |
| } |
| |
| // TODO(377391551): Enable fuzzing of options. |
| auto options = GenerateOptions(module); |
| |
| auto check = CanGenerate(module, options); |
| if (check != Success) { |
| return Failure{check.Failure().reason}; |
| } |
| |
| auto output = Generate(module, options); |
| if (output != Success) { |
| TINT_ICE() << "Generate() failed after CanGenerate() succeeded: " |
| << output.Failure().reason; |
| } |
| |
| if (output == Success && context.options.dump) { |
| std::cout << "Dumping generated GLSL:\n" << output->glsl << "\n"; |
| } |
| |
| return Success; |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer |
| |
| TINT_IR_MODULE_FUZZER(tint::glsl::writer::IRFuzzer, |
| tint::core::ir::Capabilities{}, |
| tint::glsl::writer::kPrinterCapabilities); |