blob: b030d7aa19a0b273c0ed852e27949810581849d7 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void ldexp_2bfc68() {
float2 res = float2(2.0f);
}
float4 vertex_main_inner() {
ldexp_2bfc68();
return float4(0.0f);
}
fragment void fragment_main() {
ldexp_2bfc68();
}
kernel void compute_main() {
ldexp_2bfc68();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}