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// Copyright 2024 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_GLSL_WRITER_RAISE_OFFSET_FIRST_INDEX_H_
#define SRC_TINT_LANG_GLSL_WRITER_RAISE_OFFSET_FIRST_INDEX_H_
#include "src/tint/lang/core/ir/transform/prepare_push_constants.h"
#include "src/tint/utils/result/result.h"
// Forward declarations.
namespace tint::core::ir {
class Module;
} // namespace tint::core::ir
namespace tint::glsl::writer::raise {
/// OffsetFirstIndexConfig describes the configuration options for the OffsetFirstIndex transform.
struct OffsetFirstIndexConfig {
/// Push constant layout information.
const core::ir::transform::PushConstantLayout& push_constant_layout;
/// Offset of the firstVertex push constant.
std::optional<uint32_t> first_vertex_offset{};
/// Offset of the firstInstance push constant.
std::optional<uint32_t> first_instance_offset{};
};
/// OffsetFirstIndex is a transform that adds an offset to the `vertex_index` and `instance_index`
/// builtin values.
///
/// @param module the module to transform
/// @returns success or failure
Result<SuccessType> OffsetFirstIndex(core::ir::Module& module,
const OffsetFirstIndexConfig& config);
} // namespace tint::glsl::writer::raise
#endif // SRC_TINT_LANG_GLSL_WRITER_RAISE_OFFSET_FIRST_INDEX_H_