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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
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// this list of conditions and the following disclaimer in the documentation
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#ifndef SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_
#define SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_
#include "src/tint/lang/glsl/writer/common/options.h"
#include "src/tint/utils/result/result.h"
// Forward declarations.
namespace tint::core::ir {
class Module;
} // namespace tint::core::ir
namespace tint::glsl::writer::raise {
struct TexturePolyfillConfig {
/// A map of SamplerTexturePair to combined sampler names for the
/// CombineSamplers transform
CombinedTextureSamplerInfo sampler_texture_to_name;
/// The binding point to use for placeholder samplers.
BindingPoint placeholder_sampler_bind_point;
/// Options used to map WGSL textureNumLevels/textureNumSamples builtins to internal uniform
/// buffer values. If not specified, emits corresponding GLSL builtins
/// textureQueryLevels/textureSamples directly.
TextureBuiltinsFromUniformOptions texture_builtins_from_uniform;
/// Reflection for this class
TINT_REFLECT(TexturePolyfillConfig,
sampler_texture_to_name,
placeholder_sampler_bind_point,
texture_builtins_from_uniform);
};
/// TexturePolyfill is a transform that replaces textures, samplers and functions calls to make them
/// compatible with GLSL ES 3.10
///
/// @param module the module to transform
/// @param cfg the configuration
/// @returns success or failure
Result<SuccessType> TexturePolyfill(core::ir::Module& module, const TexturePolyfillConfig& cfg);
} // namespace tint::glsl::writer::raise
#endif // SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_