| // Copyright 2024 The Dawn & Tint Authors |
| // |
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| |
| #ifndef SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_ |
| #define SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_ |
| |
| #include "src/tint/lang/glsl/writer/common/options.h" |
| #include "src/tint/utils/result/result.h" |
| |
| // Forward declarations. |
| namespace tint::core::ir { |
| class Module; |
| } // namespace tint::core::ir |
| |
| namespace tint::glsl::writer::raise { |
| |
| struct TexturePolyfillConfig { |
| /// A map of SamplerTexturePair to combined sampler names for the |
| /// CombineSamplers transform |
| CombinedTextureSamplerInfo sampler_texture_to_name; |
| |
| /// The binding point to use for placeholder samplers. |
| BindingPoint placeholder_sampler_bind_point; |
| |
| /// Options used to map WGSL textureNumLevels/textureNumSamples builtins to internal uniform |
| /// buffer values. If not specified, emits corresponding GLSL builtins |
| /// textureQueryLevels/textureSamples directly. |
| TextureBuiltinsFromUniformOptions texture_builtins_from_uniform; |
| |
| /// Reflection for this class |
| TINT_REFLECT(TexturePolyfillConfig, |
| sampler_texture_to_name, |
| placeholder_sampler_bind_point, |
| texture_builtins_from_uniform); |
| }; |
| |
| /// TexturePolyfill is a transform that replaces textures, samplers and functions calls to make them |
| /// compatible with GLSL ES 3.10 |
| /// |
| /// @param module the module to transform |
| /// @param cfg the configuration |
| /// @returns success or failure |
| Result<SuccessType> TexturePolyfill(core::ir::Module& module, const TexturePolyfillConfig& cfg); |
| |
| } // namespace tint::glsl::writer::raise |
| |
| #endif // SRC_TINT_LANG_GLSL_WRITER_RAISE_TEXTURE_POLYFILL_H_ |