Reland "[dawn][metal] Makes AllowSpontaneous work for Metal queue events."

Relanding now that:
  - *MappedRange functions no longer acquire the device-wide lock.
  - The |completedSerial| in QueueAndSerial is atomic.

Previously, the issues above along with some lock scopes resulted in
deadlocks when spontaneous map async callbacks fired.

Original change's description:
> Revert "[dawn][metal] Makes AllowSpontaneous work for Metal queue events."
>
> This reverts commit b1c66af72925e24732b7c0f7c7275714d960b842.
>
> Reason for revert: Failures on Intel and AMD Macs, e.g.:
> https://ci.chromium.org/ui/p/chromium/builders/ci/Dawn%20Mac%20x64%20DEPS%20Release%20%28AMD%29
>
> Bug: 412761367
> Original change's description:
> > [dawn][metal] Makes AllowSpontaneous work for Metal queue events.
> >
> > - Since the queues in Metal are updated via Metal callbacks already,
> >   we can make AllowSpontaneous work by having the Metal callbacks
> >   directly call the queue callbacks as well.
> > - Adds spontaneous tests for queue events in Metal.
> >
> > Bug: 412761367
> > Change-Id: I83b338455c8271ed680faa0718ead2c9e66388be
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/236935
> > Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> > Commit-Queue: Loko Kung <lokokung@google.com>
>
> Bug: 412761367
> Change-Id: Ib6da7715e840afa7b6126c2f346385d22200f56a
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/242055
> Reviewed-by: Loko Kung <lokokung@google.com>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

Bug: 412761367
Cq-Include-Trybots: luci.chromium.try:dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,mac-arm64-dawn-rel,mac-dawn-rel
Include-Ci-Only-Tests: true
Change-Id: I203a3c82225c27e486b16fcca610379e21e8f4a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/242334
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
3 files changed
tree: cb61fac98d26516214ca320a8178302f5d19c7c7
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. WATCHLISTS
  45. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.