blob: 4c8098618e0395caa9fdfded3424cdd56fd0d298 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture1D<float4> arg_0 : register(u0, space1);
uint textureDimensions_20ecef() {
uint v = 0u;
arg_0.GetDimensions(v);
uint res = v;
return res;
}
void fragment_main() {
prevent_dce.Store(0u, textureDimensions_20ecef());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, textureDimensions_20ecef());
}