blob: 2af52f17182b486c97506ffeadba5ef29c15add3 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<float4> arg_0 : register(u0, space1);
uint2 textureDimensions_38c9ca() {
uint3 v = (0u).xxx;
arg_0.GetDimensions(v[0u], v[1u], v[2u]);
uint2 res = v.xy;
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, textureDimensions_38c9ca());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, textureDimensions_38c9ca());
}