commit | 81d11b3cf1d5d10427b3ee5ac08f3e209d37a97f | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Wed Mar 15 21:10:00 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 15 21:10:00 2023 +0000 |
tree | 571fe90a7a3312ae32ef7cd997c3b145c7195830 | |
parent | 71e0f5fe4690633a2f6d14b96be477ac78a1c0db [diff] |
tint/spirv-reader: cast offset and count args to u32 for insertBits/extractBits Bug: tint:1874 Change-Id: Ieadbfcb7fc61a0404dd988df42e0cfe0c8693b02 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124320 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.