commit | 5fafb49c7b4d6e36dec3725ff9a420448c308f5a | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Jun 12 00:37:31 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jun 12 00:37:31 2020 +0000 |
tree | 61639453bd7f7c88177ff4666a39be2adc847ea1 | |
parent | c7778a27cbdf7b39bf5be0ce851192d918f255a3 [diff] |
Refactor subresource related variables to a struct This patch put subresource related variables like baseMipLevel, levelCount, baseArrayLayer, layerCount into a single struct at front-end. We have a lot more at backend too, a following patch will do that. Bug: dawn:157 Change-Id: Iab5633a4246b6ae89b80c39f5672dbb31d7a3e78 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22704 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.