commit | 821b1cbf9601dfa7c044974132483eac5e8e5a63 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Jul 26 19:43:19 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 26 19:43:19 2021 +0000 |
tree | 7bb6437811f3ec09a471e9bea0d5d00d7ff82efe | |
parent | 4840b8a5186fd38e40e0f1bd261a649a39905ac7 [diff] |
Validate that the color write mask is zero if there is no fragment output Following spec change https://github.com/gpuweb/gpuweb/pull/1918 Fixed: dawn:962 Change-Id: I9d7eaee588301227736cf523bec46e5a60fe861b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/59042 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.