| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_module_vars_struct { | |
| device float3* prevent_dce; | |
| }; | |
| void dpdxFine_f92fb6(tint_module_vars_struct tint_module_vars) { | |
| float3 res = dfdx(float3(1.0f)); | |
| (*tint_module_vars.prevent_dce) = res; | |
| } | |
| fragment void fragment_main(device float3* prevent_dce [[buffer(0)]]) { | |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; | |
| dpdxFine_f92fb6(tint_module_vars); | |
| } |