| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/samples/SampleUtils.h" |
| |
| #include <algorithm> |
| #include <cstring> |
| #include <memory> |
| #include <string> |
| #include <string_view> |
| #include <vector> |
| |
| #include "GLFW/glfw3.h" |
| #include "dawn/common/Assert.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/common/Platform.h" |
| #include "dawn/common/SystemUtils.h" |
| #include "dawn/dawn_proc.h" |
| #include "dawn/native/DawnNative.h" |
| #include "webgpu/webgpu_glfw.h" |
| |
| void PrintDeviceError(WGPUErrorType errorType, const char* message, void*) { |
| const char* errorTypeName = ""; |
| switch (errorType) { |
| case WGPUErrorType_Validation: |
| errorTypeName = "Validation"; |
| break; |
| case WGPUErrorType_OutOfMemory: |
| errorTypeName = "Out of memory"; |
| break; |
| case WGPUErrorType_Unknown: |
| errorTypeName = "Unknown"; |
| break; |
| case WGPUErrorType_DeviceLost: |
| errorTypeName = "Device lost"; |
| break; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| dawn::ErrorLog() << errorTypeName << " error: " << message; |
| } |
| |
| void PrintDeviceLoss(const WGPUDevice* device, |
| WGPUDeviceLostReason reason, |
| const char* message, |
| void* userdata) { |
| const char* reasonName = ""; |
| switch (reason) { |
| case WGPUDeviceLostReason_Unknown: |
| reasonName = "Unknown"; |
| break; |
| case WGPUDeviceLostReason_Destroyed: |
| reasonName = "Destroyed"; |
| break; |
| case WGPUDeviceLostReason_InstanceDropped: |
| reasonName = "InstanceDropped"; |
| break; |
| case WGPUDeviceLostReason_FailedCreation: |
| reasonName = "FailedCreation"; |
| break; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| dawn::ErrorLog() << "Device lost because of " << reasonName << ": message"; |
| } |
| |
| // Parsed options. |
| static wgpu::BackendType backendType = wgpu::BackendType::Undefined; |
| static wgpu::AdapterType adapterType = wgpu::AdapterType::Unknown; |
| static std::vector<std::string> enableToggles; |
| static std::vector<std::string> disableToggles; |
| |
| // Global state |
| static wgpu::Surface surface; |
| static wgpu::SwapChain swapChain; |
| static GLFWwindow* window = nullptr; |
| |
| static constexpr uint32_t kWidth = 640; |
| static constexpr uint32_t kHeight = 480; |
| |
| wgpu::Device CreateCppDawnDevice() { |
| dawnProcSetProcs(&dawn::native::GetProcs()); |
| |
| dawn::ScopedEnvironmentVar angleDefaultPlatform; |
| if (dawn::GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) { |
| angleDefaultPlatform.Set("ANGLE_DEFAULT_PLATFORM", "swiftshader"); |
| } |
| |
| glfwSetErrorCallback([](int code, const char* message) { |
| dawn::ErrorLog() << "GLFW error: " << code << " - " << message; |
| }); |
| |
| if (!glfwInit()) { |
| return wgpu::Device(); |
| } |
| |
| // Create the test window with no client API. |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
| window = glfwCreateWindow(kWidth, kHeight, "Dawn window", nullptr, nullptr); |
| if (!window) { |
| return wgpu::Device(); |
| } |
| |
| // Create the instance with the toggles |
| std::vector<const char*> enableToggleNames; |
| std::vector<const char*> disabledToggleNames; |
| for (const std::string& toggle : enableToggles) { |
| enableToggleNames.push_back(toggle.c_str()); |
| } |
| |
| for (const std::string& toggle : disableToggles) { |
| disabledToggleNames.push_back(toggle.c_str()); |
| } |
| wgpu::DawnTogglesDescriptor toggles; |
| toggles.enabledToggles = enableToggleNames.data(); |
| toggles.enabledToggleCount = enableToggleNames.size(); |
| toggles.disabledToggles = disabledToggleNames.data(); |
| toggles.disabledToggleCount = disabledToggleNames.size(); |
| |
| wgpu::InstanceDescriptor instanceDescriptor{}; |
| instanceDescriptor.nextInChain = &toggles; |
| instanceDescriptor.features.timedWaitAnyEnable = true; |
| wgpu::Instance instance = wgpu::CreateInstance(&instanceDescriptor); |
| |
| // Synchronously request the adapter. |
| wgpu::RequestAdapterOptions options = {}; |
| options.backendType = backendType; |
| switch (adapterType) { |
| case wgpu::AdapterType::CPU: |
| options.forceFallbackAdapter = true; |
| break; |
| case wgpu::AdapterType::DiscreteGPU: |
| options.powerPreference = wgpu::PowerPreference::HighPerformance; |
| break; |
| case wgpu::AdapterType::IntegratedGPU: |
| options.powerPreference = wgpu::PowerPreference::LowPower; |
| break; |
| case wgpu::AdapterType::Unknown: |
| break; |
| } |
| |
| wgpu::Adapter adapter; |
| wgpu::FutureWaitInfo adapterFuture = {}; |
| adapterFuture.future = instance.RequestAdapter( |
| &options, {nullptr, wgpu::CallbackMode::WaitAnyOnly, |
| [](WGPURequestAdapterStatus status, WGPUAdapter adapter, const char* message, |
| void* userdata) { |
| if (status != WGPURequestAdapterStatus_Success) { |
| dawn::ErrorLog() << "Failed to get an adapter:" << message; |
| return; |
| } |
| *static_cast<wgpu::Adapter*>(userdata) = wgpu::Adapter::Acquire(adapter); |
| }, |
| &adapter}); |
| instance.WaitAny(1, &adapterFuture, UINT64_MAX); |
| DAWN_ASSERT(adapterFuture.completed); |
| |
| if (adapter == nullptr) { |
| return wgpu::Device(); |
| } |
| |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| dawn::InfoLog() << "Using adapter \"" << properties.name << "\""; |
| |
| // Synchronously request the device. |
| wgpu::DeviceDescriptor deviceDesc; |
| deviceDesc.uncapturedErrorCallbackInfo = {nullptr, PrintDeviceError, nullptr}; |
| deviceDesc.deviceLostCallbackInfo = {nullptr, wgpu::CallbackMode::AllowSpontaneous, |
| PrintDeviceLoss, nullptr}; |
| |
| wgpu::Device device; |
| wgpu::FutureWaitInfo deviceFuture = {}; |
| deviceFuture.future = adapter.RequestDevice( |
| &deviceDesc, {nullptr, wgpu::CallbackMode::WaitAnyOnly, |
| [](WGPURequestDeviceStatus status, WGPUDevice device, const char* message, |
| void* userdata) { |
| if (status != WGPURequestDeviceStatus_Success) { |
| dawn::ErrorLog() << "Failed to get an device:" << message; |
| return; |
| } |
| *static_cast<wgpu::Device*>(userdata) = wgpu::Device::Acquire(device); |
| }, |
| &device}); |
| instance.WaitAny(1, &deviceFuture, UINT64_MAX); |
| DAWN_ASSERT(deviceFuture.completed); |
| |
| if (device == nullptr) { |
| return wgpu::Device(); |
| } |
| |
| // Create the swapchain |
| surface = wgpu::glfw::CreateSurfaceForWindow(instance, window); |
| |
| wgpu::SwapChainDescriptor swapChainDesc = {}; |
| swapChainDesc.usage = wgpu::TextureUsage::RenderAttachment; |
| swapChainDesc.format = GetPreferredSwapChainTextureFormat(); |
| swapChainDesc.width = kWidth; |
| swapChainDesc.height = kHeight; |
| swapChainDesc.presentMode = wgpu::PresentMode::Mailbox; |
| swapChain = device.CreateSwapChain(surface, &swapChainDesc); |
| |
| return device; |
| } |
| |
| wgpu::TextureFormat GetPreferredSwapChainTextureFormat() { |
| // TODO(dawn:1362): Return the adapter's preferred format when implemented. |
| return wgpu::TextureFormat::BGRA8Unorm; |
| } |
| |
| wgpu::SwapChain GetSwapChain() { |
| return swapChain; |
| } |
| |
| bool InitSample(int argc, const char** argv) { |
| for (int i = 1; i < argc; i++) { |
| std::string_view arg(argv[i]); |
| std::string_view opt, value; |
| |
| static constexpr struct Option { |
| const char* shortOpt; |
| const char* longOpt; |
| bool hasValue; |
| } options[] = { |
| {"-b", "--backend=", true}, {"-c", "--cmd-buf=", true}, |
| {"-e", "--enable-toggle=", true}, {"-d", "--disable-toggle=", true}, |
| {"-a", "--adapter-type=", true}, {"-h", "--help", false}, |
| }; |
| |
| for (const Option& option : options) { |
| if (!option.hasValue) { |
| if (arg == option.shortOpt || arg == option.longOpt) { |
| opt = option.shortOpt; |
| break; |
| } |
| continue; |
| } |
| |
| if (arg == option.shortOpt) { |
| opt = option.shortOpt; |
| if (++i < argc) { |
| value = argv[i]; |
| } |
| break; |
| } |
| |
| if (arg.rfind(option.longOpt, 0) == 0) { |
| opt = option.shortOpt; |
| if (option.hasValue) { |
| value = arg.substr(strlen(option.longOpt)); |
| } |
| break; |
| } |
| } |
| |
| if (opt == "-b") { |
| if (value == "d3d11") { |
| backendType = wgpu::BackendType::D3D11; |
| continue; |
| } |
| if (value == "d3d12") { |
| backendType = wgpu::BackendType::D3D12; |
| continue; |
| } |
| if (value == "metal") { |
| backendType = wgpu::BackendType::Metal; |
| continue; |
| } |
| if (value == "null") { |
| backendType = wgpu::BackendType::Null; |
| continue; |
| } |
| if (value == "opengl") { |
| backendType = wgpu::BackendType::OpenGL; |
| continue; |
| } |
| if (value == "opengles") { |
| backendType = wgpu::BackendType::OpenGLES; |
| continue; |
| } |
| if (value == "vulkan") { |
| backendType = wgpu::BackendType::Vulkan; |
| continue; |
| } |
| fprintf(stderr, |
| "--backend expects a backend name (opengl, opengles, metal, d3d11, d3d12, " |
| "null, vulkan)\n"); |
| return false; |
| } |
| |
| if (opt == "-e") { |
| enableToggles.push_back(std::string(value)); |
| continue; |
| } |
| |
| if (opt == "-d") { |
| disableToggles.push_back(std::string(value)); |
| continue; |
| } |
| |
| if (opt == "-a") { |
| if (value == "discrete") { |
| adapterType = wgpu::AdapterType::DiscreteGPU; |
| continue; |
| } |
| if (value == "integrated") { |
| adapterType = wgpu::AdapterType::IntegratedGPU; |
| continue; |
| } |
| if (value == "cpu") { |
| adapterType = wgpu::AdapterType::CPU; |
| continue; |
| } |
| fprintf(stderr, "--adapter-type expects an adapter type (discrete, integrated, cpu)\n"); |
| return false; |
| } |
| |
| if (opt == "-h") { |
| printf( |
| "Usage: %s [-b BACKEND] [-e TOGGLE] [-d TOGGLE] [-a " |
| "ADAPTER]\n", |
| argv[0]); |
| printf(" BACKEND is one of: d3d12, metal, null, opengl, opengles, vulkan\n"); |
| printf(" TOGGLE is device toggle name to enable or disable\n"); |
| printf(" ADAPTER is one of: discrete, integrated, cpu\n"); |
| return false; |
| } |
| } |
| |
| // TODO(dawn:810): Reenable once the OpenGL(ES) backend is able to create its own context such |
| // that it can use surface-based swapchains. |
| if (backendType == wgpu::BackendType::OpenGL || backendType == wgpu::BackendType::OpenGLES) { |
| fprintf(stderr, |
| "The OpenGL(ES) backend is temporarily not supported for samples. See " |
| "https://crbug.com/dawn/810"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void DoFlush() { |
| glfwPollEvents(); |
| } |
| |
| bool ShouldQuit() { |
| return glfwWindowShouldClose(window); |
| } |
| |
| GLFWwindow* GetGLFWWindow() { |
| return window; |
| } |