| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <memory> |
| |
| #include "dawn/tests/DawnTest.h" |
| #include "gmock/gmock.h" |
| |
| namespace dawn { |
| namespace { |
| |
| using testing::InSequence; |
| |
| class MockMapCallback { |
| public: |
| MOCK_METHOD(void, Call, (WGPUBufferMapAsyncStatus status, void* userdata)); |
| }; |
| |
| static std::unique_ptr<MockMapCallback> mockMapCallback; |
| static void ToMockMapCallback(WGPUBufferMapAsyncStatus status, void* userdata) { |
| EXPECT_EQ(status, WGPUBufferMapAsyncStatus_Success); |
| mockMapCallback->Call(status, userdata); |
| } |
| |
| class MockQueueWorkDoneCallback { |
| public: |
| MOCK_METHOD(void, Call, (WGPUQueueWorkDoneStatus status, void* userdata)); |
| }; |
| |
| static std::unique_ptr<MockQueueWorkDoneCallback> mockQueueWorkDoneCallback; |
| static void ToMockQueueWorkDone(WGPUQueueWorkDoneStatus status, void* userdata) { |
| mockQueueWorkDoneCallback->Call(status, userdata); |
| } |
| |
| static std::unique_ptr<MockQueueWorkDoneCallback> mockQueueWorkDoneCallback1; |
| static void ToMockQueueWorkDone1(WGPUQueueWorkDoneStatus status, void* userdata) { |
| mockQueueWorkDoneCallback1->Call(status, userdata); |
| } |
| |
| class QueueTimelineTests : public DawnTest { |
| protected: |
| void SetUp() override { |
| DawnTest::SetUp(); |
| |
| mockMapCallback = std::make_unique<MockMapCallback>(); |
| mockQueueWorkDoneCallback = std::make_unique<MockQueueWorkDoneCallback>(); |
| mockQueueWorkDoneCallback1 = std::make_unique<MockQueueWorkDoneCallback>(); |
| |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::MapRead; |
| mMapReadBuffer = device.CreateBuffer(&descriptor); |
| } |
| |
| void TearDown() override { |
| mockMapCallback = nullptr; |
| mockQueueWorkDoneCallback = nullptr; |
| mockQueueWorkDoneCallback1 = nullptr; |
| DawnTest::TearDown(); |
| } |
| |
| wgpu::Buffer mMapReadBuffer; |
| }; |
| |
| // Test that mMapReadBuffer.MapAsync callback happens before queue.OnWorkDone callback |
| // when queue.OnSubmittedWorkDone is called after mMapReadBuffer.MapAsync. The callback order should |
| // happen in the order the functions are called. |
| TEST_P(QueueTimelineTests, MapRead_OnWorkDone) { |
| InSequence sequence; |
| EXPECT_CALL(*mockMapCallback, Call(WGPUBufferMapAsyncStatus_Success, this)).Times(1); |
| EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Success, this)).Times(1); |
| |
| mMapReadBuffer.MapAsync(wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, ToMockMapCallback, this); |
| |
| queue.OnSubmittedWorkDone(ToMockQueueWorkDone, this); |
| |
| WaitForAllOperations(); |
| mMapReadBuffer.Unmap(); |
| } |
| |
| // Test that the OnSubmittedWorkDone callbacks should happen in the order the functions are called. |
| TEST_P(QueueTimelineTests, OnWorkDone_OnWorkDone) { |
| InSequence sequence; |
| EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Success, this)).Times(1); |
| EXPECT_CALL(*mockQueueWorkDoneCallback1, Call(WGPUQueueWorkDoneStatus_Success, this)).Times(1); |
| |
| queue.OnSubmittedWorkDone(ToMockQueueWorkDone, this); |
| queue.OnSubmittedWorkDone(ToMockQueueWorkDone1, this); |
| |
| WaitForAllOperations(); |
| } |
| |
| DAWN_INSTANTIATE_TEST(QueueTimelineTests, |
| D3D11Backend(), |
| D3D12Backend(), |
| MetalBackend(), |
| OpenGLBackend(), |
| OpenGLESBackend(), |
| VulkanBackend()); |
| |
| } // anonymous namespace |
| } // namespace dawn |