| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <string> |
| #include <vector> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/tests/unittests/validation/ValidationTest.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| class ComputePipelineValidationTest : public ValidationTest { |
| protected: |
| // Helper function that create a shader module with compute entry point named main and |
| // workgroup size of (workgroup_size_x, 1, 1). |
| wgpu::ShaderModule CreateShaderModule(uint32_t workgroup_size_x = 1) { |
| std::stringstream shader; |
| shader << R"( |
| @compute @workgroup_size()" |
| << workgroup_size_x << R"(, 1, 1) |
| fn main() { |
| })"; |
| return utils::CreateShaderModule(device, shader.str().c_str()); |
| } |
| }; |
| |
| // Test that creating a compute pipeline with basic shader module and pipeline layout succeeds. |
| TEST_F(ComputePipelineValidationTest, Success) { |
| auto computeModule = CreateShaderModule(); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| device.CreateComputePipeline(&csDesc); |
| } |
| |
| // Test that creating a compute pipeline with mismatched entry point name fails. |
| TEST_F(ComputePipelineValidationTest, EntryPointNameMismatched) { |
| auto computeModule = CreateShaderModule(); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| csDesc.compute.entryPoint = "main0"; |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| // Test that creating a compute pipeline with chained DawnComputePipelineFullSubgroups on a device |
| // that don't enable ChromiumExperimentalSubgroups feature fails. |
| TEST_F(ComputePipelineValidationTest, UnexpectedDawnComputePipelineFullSubgroups) { |
| auto computeModule = CreateShaderModule(); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = false; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| class ComputePipelineValidationTestWithSubgroupFeaturesEnabled |
| : public ComputePipelineValidationTest { |
| protected: |
| std::vector<wgpu::FeatureName> GetRequiredFeatures() override { |
| return {wgpu::FeatureName::ChromiumExperimentalSubgroups}; |
| } |
| |
| // Helper function that create a shader module with compute entry point named main and |
| // workgroup size with override constants (wgs_x, wgs_y, wgs_z). |
| wgpu::ShaderModule CreateShaderModuleWithOverrideWorkgroupSize() { |
| // Note that we don't need to require subgroups WGSL extension in the shader since we don't |
| // use subgroup built-in in this empty entry point. |
| return utils::CreateShaderModule(device, R"( |
| override wgs_x: u32; |
| override wgs_y: u32; |
| override wgs_z: u32; |
| |
| @compute @workgroup_size(wgs_x, wgs_y, wgs_z) |
| fn main() { |
| })"); |
| } |
| }; |
| |
| // Test that creating a compute pipeline with basic shader module and chained |
| // DawnComputePipelineFullSubgroups not requiring fullSubgroups succeeds. |
| TEST_F(ComputePipelineValidationTestWithSubgroupFeaturesEnabled, |
| DawnComputePipelineFullSubgroupsNotRequired) { |
| auto computeModule = CreateShaderModule(); |
| |
| wgpu::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, nullptr); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.layout = pl; |
| csDesc.compute.module = computeModule; |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = false; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| device.CreateComputePipeline(&csDesc); |
| } |
| |
| // Test that creating a compute pipeline with basic shader module and chained |
| // DawnComputePipelineFullSubgroups requiring fullSubgroups fails if x dimension of workgroup size |
| // is not a multiple of maxSubgroupSize. Note that ValidationTest use Null backend, which assume a |
| // maxSubgroupSize of 128. |
| TEST_F(ComputePipelineValidationTestWithSubgroupFeaturesEnabled, |
| DawnComputePipelineFullSubgroupsRequired_WorkgroupSizeInvalid) { |
| // Can not require full subgroups with workgroup size {127, 1, 1} |
| auto computeModule = CreateShaderModule(127); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = true; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| // Test that creating a compute pipeline with basic shader module and chained |
| // DawnComputePipelineFullSubgroups requiring fullSubgroups succeeds if x dimension of workgroup |
| // size is a multiple of maxSubgroupSize. Note that ValidationTest use Null backend, which assume a |
| // maxSubgroupSize of 128. |
| TEST_F(ComputePipelineValidationTestWithSubgroupFeaturesEnabled, |
| DawnComputePipelineFullSubgroupsRequired_WorkgroupSizeValid) { |
| // Can require full subgroups with workgroup size {128, 1, 1} |
| auto computeModule = CreateShaderModule(128); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = true; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| device.CreateComputePipeline(&csDesc); |
| } |
| |
| // Test that creating a compute pipeline with override workgroup size shader module and chained |
| // DawnComputePipelineFullSubgroups requiring fullSubgroups fails if x dimension of workgroup size |
| // is not a multiple of maxSubgroupSize. Note that ValidationTest use Null backend, which assume a |
| // maxSubgroupSize of 128. |
| TEST_F(ComputePipelineValidationTestWithSubgroupFeaturesEnabled, |
| DawnComputePipelineFullSubgroupsRequired_OverrideWorkgroupSizeInvalid) { |
| auto computeModule = CreateShaderModuleWithOverrideWorkgroupSize(); |
| |
| // Can not require full subgroups with workgroup size {127, 1, 1} |
| std::vector<wgpu::ConstantEntry> constants{ |
| {nullptr, "wgs_x", 127}, |
| {nullptr, "wgs_y", 1}, |
| {nullptr, "wgs_z", 1}, |
| }; |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| csDesc.compute.constants = constants.data(); |
| csDesc.compute.constantCount = constants.size(); |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = true; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| // Test that creating a compute pipeline with override workgroup size shader module and chained |
| // DawnComputePipelineFullSubgroups requiring fullSubgroups succeeds if x dimension of workgroup |
| // size is a multiple of maxSubgroupSize. Note that ValidationTest use Null backend, which assume a |
| // maxSubgroupSize of 128. |
| TEST_F(ComputePipelineValidationTestWithSubgroupFeaturesEnabled, |
| DawnComputePipelineFullSubgroupsRequired_OverrideWorkgroupSizeValid) { |
| auto computeModule = CreateShaderModuleWithOverrideWorkgroupSize(); |
| |
| // Can require full subgroups with workgroup size {128, 1, 1} |
| std::vector<wgpu::ConstantEntry> constants{ |
| {nullptr, "wgs_x", 128}, |
| {nullptr, "wgs_y", 1}, |
| {nullptr, "wgs_z", 1}, |
| }; |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.compute.module = computeModule; |
| csDesc.compute.constants = constants.data(); |
| csDesc.compute.constantCount = constants.size(); |
| |
| wgpu::DawnComputePipelineFullSubgroups subgroupOptions; |
| subgroupOptions.requiresFullSubgroups = true; |
| csDesc.nextInChain = &subgroupOptions; |
| |
| device.CreateComputePipeline(&csDesc); |
| } |
| |
| // TODO(cwallez@chromium.org): Add a regression test for Disptach validation trying to access the |
| // input state. |
| |
| class ComputeDispatchValidationTest : public ValidationTest { |
| protected: |
| void SetUp() override { |
| ValidationTest::SetUp(); |
| |
| wgpu::ShaderModule computeModule = utils::CreateShaderModule(device, R"( |
| @compute @workgroup_size(1) fn main() { |
| })"); |
| |
| // Set up compute pipeline |
| wgpu::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, nullptr); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.layout = pl; |
| csDesc.compute.module = computeModule; |
| pipeline = device.CreateComputePipeline(&csDesc); |
| } |
| |
| void TestDispatch(uint32_t x, uint32_t y, uint32_t z) { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.DispatchWorkgroups(x, y, z); |
| pass.End(); |
| encoder.Finish(); |
| } |
| |
| wgpu::ComputePipeline pipeline; |
| }; |
| |
| // Check that 1x1x1 dispatch is OK. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_SmallestValid) { |
| TestDispatch(1, 1, 1); |
| } |
| |
| // Check that the largest allowed dispatch is OK. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_LargestValid) { |
| const uint32_t max = GetSupportedLimits().limits.maxComputeWorkgroupsPerDimension; |
| TestDispatch(max, max, max); |
| } |
| |
| // Check that exceeding the maximum on the X dimension results in validation failure. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_InvalidX) { |
| const uint32_t max = GetSupportedLimits().limits.maxComputeWorkgroupsPerDimension; |
| ASSERT_DEVICE_ERROR(TestDispatch(max + 1, 1, 1)); |
| } |
| |
| // Check that exceeding the maximum on the Y dimension results in validation failure. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_InvalidY) { |
| const uint32_t max = GetSupportedLimits().limits.maxComputeWorkgroupsPerDimension; |
| ASSERT_DEVICE_ERROR(TestDispatch(1, max + 1, 1)); |
| } |
| |
| // Check that exceeding the maximum on the Z dimension results in validation failure. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_InvalidZ) { |
| const uint32_t max = GetSupportedLimits().limits.maxComputeWorkgroupsPerDimension; |
| ASSERT_DEVICE_ERROR(TestDispatch(1, 1, max + 1)); |
| } |
| |
| // Check that exceeding the maximum on all dimensions results in validation failure. |
| TEST_F(ComputeDispatchValidationTest, PerDimensionDispatchSizeLimits_InvalidAll) { |
| const uint32_t max = GetSupportedLimits().limits.maxComputeWorkgroupsPerDimension; |
| ASSERT_DEVICE_ERROR(TestDispatch(max + 1, max + 1, max + 1)); |
| } |
| |
| class ComputeValidationEntryPointTest : public ValidationTest {}; |
| |
| // Check that entry points are optional. |
| TEST_F(ComputeValidationEntryPointTest, EntryPointNameOptional) { |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( |
| @compute @workgroup_size(1) fn main() {} |
| )"); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.layout = utils::MakeBasicPipelineLayout(device, nullptr); |
| csDesc.compute.module = module; |
| csDesc.compute.entryPoint = nullptr; |
| |
| device.CreateComputePipeline(&csDesc); |
| |
| csDesc.layout = nullptr; |
| device.CreateComputePipeline(&csDesc); |
| } |
| |
| // Check that entry points are required if module has multiple entry points. |
| TEST_F(ComputeValidationEntryPointTest, EntryPointNameRequiredIfMultipleEntryPoints) { |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( |
| @compute @workgroup_size(1) fn main1() {} |
| @compute @workgroup_size(1) fn main2() {} |
| )"); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.layout = utils::MakeBasicPipelineLayout(device, nullptr); |
| csDesc.compute.module = module; |
| csDesc.compute.entryPoint = "main1"; |
| |
| device.CreateComputePipeline(&csDesc); |
| |
| csDesc.compute.entryPoint = "nullptr"; |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| // Check that entry points are required if module has no compatible entry points. |
| TEST_F(ComputeValidationEntryPointTest, EntryPointNameRequiredIfNoCompatibleEntryPoints) { |
| wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( |
| @fragment fn main() {} |
| )"); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.layout = utils::MakeBasicPipelineLayout(device, nullptr); |
| csDesc.compute.module = module; |
| csDesc.compute.entryPoint = nullptr; |
| |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&csDesc)); |
| } |
| |
| } // anonymous namespace |
| } // namespace dawn |