|author||Corentin Wallez <email@example.com>||Tue Jan 11 02:10:53 2022 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Tue Jan 11 02:10:53 2022 +0000|
Rename namespace dawn_platform to dawn::platform. But keep a namespace alias to avoid breaking project that depend on the previous namespace name while they get updated. Some TraceEvent.h macro were using "platform" as an argument name so that was renamed to "platformObj" to avoid conflicting with ::platform:: Bug: dawn:824 Change-Id: Iaf14853f02b0d9fcf866ce87788f87a3fdf8f364 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75541 Auto-Submit: Corentin Wallez <email@example.com> Reviewed-by: Austin Eng <firstname.lastname@example.org> Commit-Queue: Austin Eng <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.