commit | fada50119020483021a6b620c8fb85d62fc3e8f0 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Fri Jul 31 00:03:43 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jul 31 00:03:43 2020 +0000 |
tree | 3a6d9c75fac055ec995efae9aee088e66eefcfe7 | |
parent | f03590a7549289f209e9a7f83fc9d9d135d80d7f [diff] |
Metal: Add shader compilation error message to DAWN_VALIDATION_ERROR BUG=dawn:498 Change-Id: I850956a6c57ffe9d77e0729e89da6d9a62076509 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26060 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.