blob: 0dc32102bd304e06487b5128a47f1d504e35fab4 [file] [log] [blame]
SKIP: FAILED
struct modf_result_vec3_f16 {
vector<float16_t, 3> fract;
vector<float16_t, 3> whole;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos : SV_Position;
};
void modf_45005f() {
modf_result_vec3_f16 res = {(float16_t(-0.5h)).xxx, (float16_t(-1.0h)).xxx};
}
void fragment_main() {
modf_45005f();
}
[numthreads(1, 1, 1)]
void compute_main() {
modf_45005f();
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
modf_45005f();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
vertex_main_outputs v_2 = {v_1.pos};
return v_2;
}
FXC validation failure:
c:\src\dawn\Shader@0x00000280A3C0FFB0(2,10-18): error X3000: syntax error: unexpected token 'float16_t'