blob: 6822ebdd3eaf096d3e5f86501875bf2ed72c3408 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_07548b() {
arg_0[(1u).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_07548b();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_07548b();
}