blob: 13e1a9aad1fa71b5af353e6c883aa92d152dc02a [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_0ad124() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_0ad124();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_0ad124();
}