blob: 7cf6e18c121d019a094c8180de4c43eec824a14d [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_441ba8() {
arg_0[(1).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_441ba8();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_441ba8();
}